Ruins of The Risen Dead

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Ruins of The Risen Dead

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EMERGENCY! The Agency has lost control of a virus in Sector 89 making hordes of hyper intelligent zombies.

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Ruins of the Risen Dead.zip
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Transmission Found for Agent Morse Zero: file // Ruins Of the Risen Dead

Lore-

Agent Morse Zero, the Agency has now tasked you with wiping out a viral zombie virus that has spread in Sector -7. They cannot live during the day but when night falls these hyper intelligient hordes of zombified humans can cause major destruction, track you like our specialized hounds, work together and are amassed in the massive metropolitan Sector 7. It has fallen silent following the biological breach in the viruses containment lab. Three agents fell to the virus: Agent Armstrong, Agent Hunter, and the strongest of them Agent Anti known for immense destructive strength. You task is to find a cure not fall victim to the virus and ultimately wipe it out alongside the three apex infected agents.

Gameplay-

  • Once again you must use our industrialized weaponry provided by "TACZ" to make powerful firearms to wipe out hordes of the zombies and utilize our custom made "Mekanism" grids and tech to make an automized defense for your base. Then use them to make the chargable meka suit that can upgraded with modules and the meka weapons: The meka tana, meka gun, and the meka bow.
  • The three agents have been classified with names and behaviors in a file labeled "ZOMBIE EXTINCTION": The Resonant, Agent Hunter with his extreme senses and hunting capabilities has now become blind but is no less of a hunter watch your sound levels or he'll find you, The Devastator, Agent Armstrong has now become even more powerful capable of destroying any who dare face him in a single blow. Lastly Wallbreaker, Agent Anti is now ten times as powerful he will tear down anything in his wake with more destructive force than even Devastator however he's knowm to be dormant for long periods you will have about 50 days before his mext awakening.
  • Navigate through the large shattered cities(enable the cities during world creation next to the world tab at the top then in the more tab go to lost cities and set it to the profile of choice: no damage, default, and large cities are advised)
  • With a lot of technology lost use the steam punk technology blueprints from the "CREATE" engineers who left them behind.
  • Caused by the destruction of so many lives the mythical runic weapons have appeared in the cities made out of runic tablets. When your energy runs out and ammo is low these weapons will be your strongest and last resort.
  • Luckily we have our "ESSENTIAL" cross world modules built into all sectors so you do not have to take this on alone summon agents that are not in the field to your aid but be careful we can't afford to lose more agents. https://essential.gg/en/wiki/essential-friends (use this to get started on the multiplayer)
  • Purge this sector of all zombies fortify your bases rebuild civilization using the create technology and beware the bloodmoons and horde nights because on those nights the zombies will come for you hiding will be no option it is fight or flight.
  • Good luck Agent Morse Zero the Agency trusts you will complete this mission efficiently.

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