Shatter Craft 2
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1.20.1 quest pack with a mix of the usual magic and tech, plus many QoL mods. Client and server performance in mind.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Welcome to Shatter Craft 2!
This modpack aims to provide an enjoyable experience for everyone.
Both the little more experienced and those a little less experienced can succeed in the pack. With lots of quests to help you stay on track and help you along the way. Having goals is pretty important in games and this should hopefully help set some goals, which wont feel completely out of reach.
Not an expert pack, or a mega extra large pack, nor a vanilla+ pack; It's Shatter Craft! This second edition in this series aims to improve the modded experience of the first, and now in 1.20.1 from the previous 1.12.2 edition.
You'll get to explore plenty of technology and power generation and advanced storage solutions with mods like Mekanism and Industrial Foregoing. As well as lots of magic with Ars Nouveau spellcasting, and the hellish nature of Blood Magic and Occultism.
This modpack aims to stick out a bit from other packs in this version. Pretty common is to include mods like Create or Immersive Engineering, and such. Truthfully I felt like some of these mods are used so much it would provide a more unique (but not entirely unique) experience to not include them.
On the other hand there are definitely some classics and popular mods included such as Refined Storage, Waystones, and Thermal Series mods; Wouldnt want you to feel completely lost!
(Two more small things to add... for one the menus have been slightly modified to remove buttons you pretty much never use and enlarge the ones you maybe use more commonly. Secondly if you have feedback you can make a comment on CurseForge (website), I might setup something for feedback like a discord server or email but this works for now! ^^)
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