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Sigilpack IV
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A kitchen-sink modpack focused on exploration, magic and working towards getting overpowered.
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This is a kitchen-sink pack designed for a modded SMP I run, and figured it would be both more convenient on my end and an interesting thing for others to play around with. Heavy focus on exploration and building, seeing as there's no real overall progression.
"But Pepper, this pack was in Forge originally! Why is it only available on NeoForge now?"
Same reason anything else is only available on NeoForge. I'm sure that's not too much of an inconvenience, Hypothetical Person Who I Write These Questions From The Perspective Of To Explain Why I've Decided To Update The Sigilpack, seeing as CurseForge lets you install NeoForge packs the same as you would any other.
Things Included In The Modpack:
- Overhauled world generation, including new biomes and dimensions
- Structures, structures and more structures
- A plethora of new building blocks to choose from, suited for both form and function
- Plenty of ways to upgrade your player character, be it through trinkets, leveled skills, or the improved player movement
- So many new mobs that even the devs are finding new ones all the time
- Things to allocate your obscene quantities of renewable resources towards, be it through stuff like AvaritiaNeo in singleplayer or shops via Lightman's Currency in multiplayer
- And a bunch of other QOL and vanilla-ish stuff
Got any suggestions or feedback? Leave a comment here, or shoot a DM to PepperedFlakes on Discord, and I'll get back to you when I can. Thanks for playing! :>
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