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Some Seasonal Pack
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An adventure mod pack. With season!
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
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Welcome to the second iteration of Some Seasonal mod pack. Where in this version (2.0) we’ll began explorer outside instead of staying at your base all the time. While still let you stay at your base with tons of furniture, it would be a bit of challenge with more zombies breaking down your base. More stuff for builder! Here’s all the mods relate to building:
-Builders Dimension: A dimension consist of one item you ever wish for.
-Cutecore: A cute looking biome and blocks to decorate your base with.
-Diagonal fences: The name explain itself!
-Macaw's Doors: More doors for your house!
-Macaw's Fences and Walls: More fences and walls!
-Mekanism & Mekanism Generators: Machines! Electricity!
-MrCrayfish's Furniture Mod: A furniture to further decorate your house with.
-Nef's Medieval decoration: A furniture on medieval style to decorate your house even more.
While totally not focus on more stuff to fill your base, a few mods added to further improve exploration. -Biomes O' Plenty: More beautiful biomes!
-Desolation: Added burned forest and a few mobs
-Dungeons Mod: A challenging bosses.
-Mystic's Biomes: Added colorful biomes
-Oh The Biomes You'll Go: A believable and not too fantasy biomes to explore.
-Serene Seasons: Added a seasonal biome and making existing biomes change grass and leaves based on season.
-Stoneholm, Underground Villages: While mining you could stumble upon one of these! Stronghold would no longer be a place for just end portal.
-The Lost Cities: While added a whole dimension of itself, the mod also features a rare town on the overworld for you to randomly came across.
-Valhelsia Structures: Added random structures for you to explore.
-Terra Forged: To make the above mods generate biomes along together and also looking for other mods that generate biomes. This mods manage biomes across many mods.
A few more mods added along to make living improve or annoyed players.
-Just Enough Items (JEI): Explore all the items across all the mods
-Cooking for Blockheads: A cooking mods added more variety of food.
-Crafting Dead: Added guns and insanely hard zombies that can break down your door and steal your stuff.
-Dynamic Surroundings: Improve overall sounds of the game.
-GraveStone Mod: Making fallen into lava not a total loss of progress.
-Guard Villagers: As if Iron Golem wasn’t enough (It wasn’t)
-Improved Mobs: Harder and smarter zombies.
-Mob Sunscreen: To make zombies and skeletons stay on day time to continue taunting and annoying you.
-More Zombie Villagers: Why not?
-Morpheus: So, you can easily skip night time and don’t have to wait for everyone to sleep
-Performant & RandomPatches: Improve server and game to run smoother.
-Refined Storage: A better chest solution
-Security Craft: An unbreakable doors and keypad to defend your base from threat/other players.
-Serene Shrubbery: More plants to grow.
-Some Assembly Required: A complete kitchen solution to work along with Cooking for Blockhead.
-Storage Drawers: Early game chest alternative.
-Tinkers Construct: Unbreakable and repairable tools to stay with you forever.
-Traveler's Backpack: For more inventory space. For longer explorer trip.
-Untitled Duck Mod: Quack!
-Xaero's Minimap: No more lost, waypoint your base.
-Zombie Extreme: More zombies!
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