Modpack
Soulbound: A Deltarune/Earthbound RPG
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The official modpack for Soulbound: Turnbattle
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Generally combat-focused with playthroughs split into short "runs," encouraging players to frequently restart to apply new knowledge or in-game skills and loot.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Emphasizes combat mechanics and fighting gameplay.
Ideal for small groups of players or cooperative gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Offers different gameplay modes or settings.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
The official modpack for Soulbound: Turnbattle, featuring the Yung set of mods, battle music, custom hotbar and main menu, When Dungeons Arise, Fresh Animations, Whimscape Resource Packs, Immersive Aircrafts and more. This is the modpack Soulbound was designed for! WIP, pretty bare bones right now, with ftb quests only really serving as a tutorial and something to give you some free stuff to start with.
Mod Description:
Soulbound: Turnbattle is a massive overhaul mod which turns Minecraft into a turn-based RPG with a hybrid of Earthbound, Deltarune, and Undertale mechanics!
This mod also features a Roguelite mode.
Features:
- UTDR Combat, featuring Graze, TP, and turn-based bullet hell combat.
- Rolling Health
- Very deep RPG mechanics, with Stat Points, Soul Trait Passives, Custom Equipment System, Weapon Appraisal (supports modded weapons and anything that has an attack damage stat), A skill tree, a bestiary, and more! (default: M)
- Multiple game-modes, specifically Normal and Rogue-Lite. Want to play a run-based deck builder which allows you to build special builds and mix-match skills you could never use before in the normal game? You got it!
- Class system featuring skills and mechanics from Earthbound, Deltarune, and Undertale, as well as a custom class that revolves around casting magic based on your Soul Trait
- Interact system (default: G) which allows you to interact with certain blocks and environments for flavor text
- Multiplayer support featuring co-op battles which support an unlimited amount of players
- NPC Party Member system for solo players, as the game is balanced around 2+ players. Allows you to level up and build a separate party member alongside yourself. You CAN play solo however. (wip)
- Multi-Enemy Battles
- Enemy type which features different soul mechanics and bullet patterns. Can view each enemy type in the Bestiary (if the bullet color wasn't enough)
- Custom mercy system, lower enemy HP to a certain percent or use a mix of different skills to defeat your enemies without killing them.
- Boss beacon structure that lets you face raid bosses solo or with a group with high stats and several lives, with a difficulty selection that grants a higher amount of loot.
- Four different elements on different enemies.
- General mod support around the board
- And much more!
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