Technology, Magic, and Knights

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Technology, Magic, and Knights

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A modpack based around realism and fantasy. Providing magic from Ars Nouveau, technology for automated machinery, and blacksmithing with Tetra.

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Difficulty: Challenging
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Medium 177 mods
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Technology, Magic, and Knights
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This modpack is meant to be played in hardcore minecraft. First off, this is my first modpack that I have created and published. The modpack is based on realism as I wanted to keep the feel of vanilla minecraft but also add mods that involve horse genetics, technology, blacksmithing, MCA to make villagers feel like real people, and so much more. Keep in mind that the origins that make you spawn in the nether do not spawn you in the nether due to MCA making you select your spawn.

In order to progress with this modpack you must first level up your character via rpg elements. While doing this you will begin to explore to find ruined structures and other such dungeons which will provide hefty loot which you can then use on your journey. Your first step is to attempt to reach the nether, in order to achieve this you must first obtain a "Seal Of The Underworld" in order to gain access to the nether by defeating a Warden and collecting Shard Pieces which will drop from mobs or looted from structures. Once entering the nether, the difficulty of the world will increase so make sure that you are prepared as you will begin to see that the nether is not at all as you remember.

Once you are ready, the end is now underway. You've went to the nether, slain the Warden, now it is time for your final step to completing your adventure by defeating the ender dragon. You must first obtain 12 different eyes which you can obtain by either looting or crafting. This will encourage exploration through your world. Once you have found/crafted 12 eyes, you can then enter the end where you will fight the ender dragon and complete your journey.

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