Terra Mortalis - Chroniques du Dernier Bastion

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Terra Mortalis - Chroniques du Dernier Bastion

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A brutal TerraFirmaCraft medieval survival experience where every resource, wound and decision can be fatal.

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Medium 169 mods
Latest Version
Terra Mortalis — Official Release
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Terra Mortalis — Chronicles of the Last Bastion

Surviving is not living.

English

Terra Mortalis is a hardcore medieval survival modpack built around TerraFirmaCraft.

Forget traditional Minecraft progression. Resources must be gathered and worked by hand, food must be preserved, water must be managed, and the environment itself can become your greatest enemy.

Every journey requires preparation. Every injury has consequences. Every shelter can mean the difference between another sunrise and a forgotten grave.

Main Features

  • Deep TerraFirmaCraft survival progression
  • Realistic food, hydration, temperature, and environmental systems
  • Primitive crafting, knapping, pottery, metallurgy, and agriculture
  • Medieval weapons, shields, armour, and combat
  • Diseases, injuries, medicine, and player revival
  • Dungeons, ruins, shipwrecks, and hostile structures
  • Livestock, carts, ships, tents, and survival logistics
  • Experimental MineColonies integration through TFCColonies
  • Immersive weather, sounds, visual effects, and atmosphere
  • Multiplayer and dedicated-server support
  • Performance optimisations for large persistent worlds

Beta Notice

This is the first public beta of Terra Mortalis.

Some systems, especially TFCColonies, may still contain incomplete features or compatibility issues.

The narrative campaign, quests, and the Last Bastion will continue to expand through future updates.

Bug reports and constructive feedback are welcome.

Technical Information

  • Minecraft 1.20.1
  • Forge 47.4.10
  • Java 17 required
  • Recommended memory: 8–12 GB
  • Dedicated server pack: coming soon

Important

Do not add, remove, or update individual mods unless instructed.

Modifying the mod list may break recipes, world generation, saved worlds, or TerraFirmaCraft integrations.


Terra Mortalis — Chroniques du Dernier Bastion

Survivre n’est pas vivre.

Français

Terra Mortalis est un modpack de survie médiévale hardcore construit autour de TerraFirmaCraft.

Oubliez la progression traditionnelle de Minecraft. Les ressources doivent être récoltées et travaillées à la main, la nourriture doit être conservée, l’eau doit être gérée et l’environnement lui-même peut devenir votre pire ennemi.

Chaque voyage demande une préparation. Chaque blessure entraîne des conséquences. Chaque abri peut faire la différence entre une nouvelle aube et une tombe oubliée.

Fonctionnalités principales

  • Progression de survie approfondie avec TerraFirmaCraft
  • Gestion réaliste de la nourriture, de l’hydratation, de la température et de l’environnement
  • Artisanat primitif, taille de pierre, poterie, métallurgie et agriculture
  • Armes, boucliers, armures et combats médiévaux
  • Maladies, blessures, médecine et réanimation des joueurs
  • Donjons, ruines, épaves et structures hostiles
  • Élevage, charrettes, navires, tentes et logistique de survie
  • Intégration expérimentale de MineColonies grâce à TFCColonies
  • Météo, sons, effets visuels et ambiance immersive
  • Compatibilité multijoueur et serveur dédié
  • Optimisations pour les mondes vastes et persistants

Avertissement concernant la bêta

Il s’agit de la première bêta publique de Terra Mortalis.

Certains systèmes, notamment TFCColonies, peuvent encore présenter des fonctionnalités incomplètes ou des problèmes de compatibilité.

La campagne narrative, les quêtes et le Dernier Bastion continueront d’être développés au fil des prochaines mises à jour.

Les rapports de bugs et les retours constructifs sont les bienvenus.

Informations techniques

  • Minecraft 1.20.1
  • Forge 47.4.10
  • Java 17 requis
  • Mémoire recommandée : 8 à 12 Go
  • Pack serveur dédié : prochainement disponible

Important

N’ajoutez, ne retirez et ne mettez pas à jour individuellement les mods sans instruction.

Modifier la liste des mods peut casser les recettes, la génération du monde, les sauvegardes ou les intégrations avec TerraFirmaCraft.

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