Thaumic Immersion
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A focused experience modpack with exploration, Thaumcraft, and Immersive Engineering.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around Victorian-era technology (steampunk) or early 20th-century technology (dieselpunk) with a retro-futuristic twist.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features machines that process raw materials or automation processes.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes educational content aimed towards newer modded Minecraft players, usually guiding the player through specific mods.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Brass and flux. Magic and technology. A beautiful, rich, and dangerous world. Welcome to Thaumic Immersion.
This is a medium-sized modpack with enough mods to be very different from vanilla Minecraft without adding more than one or two ways to accomplish anything. For example, item transport and automation are mostly accomplished by Thaumcraft golems and Immersive Engineering conveyor belts. There are also quality of life mods such as Waystones, More Overlays, and Bonsai Trees that automate some repetitive tasks without granting overpowered abilities.
If you're starting a server, set your world type to BIOMESOP.
I've added a custom advancements page that helps you learn about a lot of the quality of life mods.
Main Mods
- Thaumcraft and add-ons
- Immersive Engineering and add-ons
- Integrations between these (Engineered Golems and Expanded Arcanum)
Exploration and Environment Mods
- Biomes O' Plenty
- Dynamic Trees
- Mystical World
- Quark
- Recurrent Complex
- Rogue-like Dungeons
- Twilight Forest
Building and Quality of Life Mods
- Building Gadgets
- Chisel
- Chisels and Bits
- Ender Storage
- Gravestone
- Harvest Mod
- Mystical Agriculture (without armor, and without seeds for crafting items like steel)
- Nature's Compass
- Storage Drawers
- and a lot more
Thanks to this artist for the royalty-free image I used for the logo.
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