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Thaumistry
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An immersive Thaumcraft centered modpack!
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
What is this?
This pack is designed to bring forth a properly immersive and realistic, yet simultaneously expansive experience to Thaumcraft. Using Immersive Engineering and Applied Energistics 2, to make mid-game power, storage, and material processing a challenge but worth it, delve into the magnificent art of Thaumaturgy and unlock the secrets of the universe.
Notable Mods:
Thaumcraft add-ons include:
- Thaumic Additions: Reconstructed
- Thaumic Arcana (Removed in 0.4.0)
- Thaumic Augmentation
- Thaumic Bases Unofficial (Removed in 0.4.0)
- Thaumic Energistics
- Thaumic Restoration
- Thaumic Wands (Removed in 0.3.6b)
- Crimson Revelations
- Crimson Warefare
World Generation and Immersion Mods:
- Roguelike Dungeons
- Biomes o' Plenty
- Serene Seasons
- Better Foliage
- Streams
- Dynamic Trees (+compats)
- Dynamic Surroundings
- Minercaft Comes Alive (cause why not) (removed in 0.3.9)
- Pam's Harvest Craft (+add-ons)
Other Mods:
- Ice and Fire: Dragons in a while new light!
- Mowzies Mobs
- Immersive Engineering (+compats)
- Applied Energistics 2 (+compats)
- Rustic (+compats)
- Idō (swimming :D)
- Better Combat Rebirth
Final Comments
This is the first proper modpack I've made so far, and I have little to no experience making one, and I'm really only putting this here so many people can come test play and report any issues they find. Thus why it's being "released" in beta. If you find any issues, it's likely because of me and my patchwork config edits, not the mods themselves.
If you do come across any issues, feel free to report them, and I'll do my best to fix them as quickly as I can, and if you know a possible fix, it would be much appreciated if you told me!
Furthermore, if you have any ideas on things to add or change to fix performance, balance continuity, or improve immersion, send that as well! Anything that could improve the experience for this back would be wonderful.
Known issues:
- You cannot scan logs without breaking them due to dynamic trees.
- Shaders do not work with Streams. I've only tested Sildurs shaders, so other shaders may still be compatible.
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