Thaumistry

Quick rating

Community listing page, reviews here may not be monitored by the author.

Thaumistry

No reviews yet

An immersive Thaumcraft centered modpack!

Tech
Magic
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Medium 85 mods
Latest Version
Thaumistry 0.4.0a

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

What is this?

This pack is designed to bring forth a properly immersive and realistic, yet simultaneously expansive experience to Thaumcraft. Using Immersive Engineering and Applied Energistics 2, to make mid-game power, storage, and material processing a challenge but worth it, delve into the magnificent art of Thaumaturgy and unlock the secrets of the universe.

Notable Mods:

Thaumcraft add-ons include:

 - Thaumic Additions: Reconstructed

 - Thaumic Arcana (Removed in 0.4.0)

 - Thaumic Augmentation

 - Thaumic Bases Unofficial (Removed in 0.4.0)

 - Thaumic Energistics

 - Thaumic Restoration

 - Thaumic Wands (Removed in 0.3.6b)

 - Crimson Revelations

 - Crimson Warefare

World Generation and Immersion Mods:

 - Roguelike Dungeons

 - Biomes o' Plenty

 - Serene Seasons

 - Better Foliage

 - Streams

 - Dynamic Trees (+compats)

 - Dynamic Surroundings

 - Minercaft Comes Alive (cause why not) (removed in 0.3.9)

 - Pam's Harvest Craft (+add-ons)

Other Mods:

 - Ice and Fire: Dragons in a while new light!

 - Mowzies Mobs

 - Immersive Engineering (+compats)

 - Applied Energistics 2 (+compats)

 - Rustic (+compats)

 - Idō (swimming :D)

 - Better Combat Rebirth

Final Comments

This is the first proper modpack I've made so far, and I have little to no experience making one, and I'm really only putting this here so many people can come test play and report any issues they find. Thus why it's being "released" in beta. If you find any issues, it's likely because of me and my patchwork config edits, not the mods themselves.
If you do come across any issues, feel free to report them, and I'll do my best to fix them as quickly as I can, and if you know a possible fix, it would be much appreciated if you told me!

Furthermore, if you have any ideas on things to add or change to fix performance, balance continuity, or improve immersion, send that as well! Anything that could improve the experience for this back would be wonderful.

Known issues:
 - You cannot scan logs without breaking them due to dynamic trees.

 - Shaders do not work with Streams. I've only tested Sildurs shaders, so other shaders may still be compatible. 

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

~1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works