Modpack
The Hunt
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RPG style adventure making progression through hunting and looting with a vast world to be explored that include custom economy where you need to trade and produce material to make money to buy and sell resources.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes a minimal amount of tech, usually small tech features with the purpose of QoL or basic automation/transport.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Adds skill trees or abilities for character progression.
Emphasizes combat mechanics and fighting gameplay.
Enhances farming mechanics and introduces new crops and livestock.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Includes systems for trading and managing economies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This modpack include:
- Challenging survival and progression
- Insane bosses that can one shot even in the lategame
[ But there's a way to get around this with lategame buffed food item and mystical level affixes ]
- Food buff that provide effects
- Custom economy and trading
- Farming for resources and money making
- Heavy exploration and heavily rewarding
- Slow progression
- Tons of weaponry, armory and magic spells. Also have low tech gun and magical gun.
- Create automation and minimal grinding to make money via trading
The idea of this modpack is the finding materials from mining and looting from mobs and bosses to progress through by crafting from simple to the ultimate equipment for fighting mobs. The progression of this modpack will need to fight mobs through questing and gathering material to fight stronger and more challenging monster and bosses to gather much more powerful material to craft necessary item and weaponry to progress through.
The modpack will include tons of mobs to fight, mini bosses and bosses as well tons of ore type that will give different attributes for weaponry and crafting. Also there are attributes for your weapon and armor for you to upgrade mix and match for your own playstyle. Minor tech related mod are included as well for the storage management and automation. Since the lore of the game isn't fully implemented yet the item for tech will be stay as default. In time the lore will be magical tech related is in planning for the future.
There are heavy weaponry, tools, armor and shields included in this modpack which allowing you to choose your own playstyle for your journey. Early to midgame have a lot of options to choose from including a substitute of diamond armor. There's a quest page providing all the options and path for you to choose. As for the lategame equipments have another questline showing everything have to offer.
Magical elements are included such as Apotheosis, Enchant with Mobs and Everlasting Abilities mod. Apotheosis have tons of magical attributes items scattered across the world structures and loot as well as mob drop plus mini boss summoned either from the surface or the dungeon. Same goes with Everlasting Abilities that give you permanent potion effects if you can find the totem from the loot and mob drops. All you need is enough xp to have it all the time on you even after you respawn. Enchant with Mobs works the same except it doesn't cost xp and will reset after respawn. You can as well enchant your pets with it.

Lots of structures and megastructures to explore

Ruins and ancient remains

Mobs and bosses
Future plan:
- Tech related stuff will only available via hunting and exploration on The Lost City dimension
- 8 powerstone that will give you buff and debuff (only obtainable via hunting and looting for the craft item)
- If Ice & Fire mod joining the 1.18.2 version will be included in this pack
- Was planning for a futuristic lore in the lost city if anyone have suggestions can leave a comment :)
Hopefully you guys enjoying it so far and any recommendations are welcome and I will consider any suggestions given.
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