Troposphere
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Expert pack for Minecraft 1.21.1 based around mod interractions and multiple ways to achieve objectives.
Centered around complex tech and/or magic where large-scale automation is necessary, often taking many hours to craft items and hundreds or thousands of hours to fully complete.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Troposphere is a 1.21.1 expert modpack that was originally meant as a sequel to my previous pack but which got out of hands scope wise. It's main philosophy is making mods interact with each other in meaningful ways, implement multiple ways to do major objectives (for example, don't like Create ? Why not look into Hexalia or do some exploration to reach the same goals) and use most of the features a mod has to offer.
The pack is currently unfinished with only one chapter completed.
I'm currently looking for beta testers, so if the project interest you and you don't mind playing a janky mess, feel free to try it and drop feedback by the discord or in the comments/ on github.
Chapter 1 is currently focused on Create and Hexalia with the objective being reaching The End and The Undergarden as well as the Advanced Precision Mechanism which gates Oritech.
Interested in Beta Testing ?
- Feel free to check the Discord out! I'd love to hear all of kind of feedbacks about my work. [Discord Server]
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