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Ultimate Conflict
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PvP, Tech vs Magic modpack
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Focuses on or is balanced for player versus player combat and competition.
Emphasizes combat mechanics and fighting gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The world is industrializing and turning away from the magic of the gods. While magic is more powerful than technology (at least current technology), science is vastly more reliable. Magic tends to curse its users, only work for specific people, or just do weird things based on obscure rules. In this pack, I hope to show the true power of both magic and technology in a mod pack chalked full of mods. This pack is designed to be a two-sided PvP pack that only allows one team to use magic and one team to use tech. Its a work in progress, but I see a bright future for this.
Ultimate Conflict currently includes almost all of the top-rated and downloaded mods in each category, As well as some lesser-known ones. This pack meant to be very PvP oriented so in order to reduce the number of mods I have left out some "unnecessary" mods that primarily affect world-gen such as Recurrent Complex in an attempt to reduce load times. However, there are still plenty of decorative mods such as Chisel, Chisels and Bits, Bibliocraft, and Blockcraftery.
My friends and I are also making a document detailing the rules that we will be using for our server, once it is complete I will link it here.
This pack is very large and probably won't work very well, considering I haven't tested it too much. I do plan on changing configs and recipes later on though.
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