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VeeTech2
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A high-tech modpack for 1.10.2: dimensions dragons golems pets rockets & more.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
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The companion to my Overgrowth modpack, this pack is designed with technology in mind. And vast Lost Cities to conquer.
Thermal Expansion, Ender IO, Extreme Reactors, NuclearCraft, RF Tools, Draconic Evolution, Immersive Engineering, Refined Storage, Rockhounding, OpenComputers, even Advanced Rocketry to help get you off the ground.
Natura and Harvestcraft for food.
Woot for mob farming. Infernal Mobs to make mobs a real hazard again.
Ultimate Car Mod, WMATM Vehicles and DecoCraft for decorative and drivable blocks.
Inventory Pets for fun.
For microblocks and bit editing, check out Little Tiles. I used Chisels & Bits in my other pack, but wanted a different feel for this one.
Plus a variety of lesser-known mods like Modern Lighting, ZwangCraft, Capsule, Cubic Villager, Everything Blocks, Prefab (craft entire buildings!) and the odd Daedelus Labyrinth dimension to get lost in.
Finally, McJty's super Lost Cities mod ... I recommend that you start your adventure using the Lost Cities world type, and fight to take back some chunk of the endless ruined city.
Optional: Immersive Railroading should start off disabled, you can turn it on if you have an uber machine. You can choose between Waila, Hwyla or One Probe, whichever you prefer.
And plenty of other mods to explore. I've been having so much fun playing this one, I almost forgot that testing is done and it's ready to share with the world. ;-)
The original VeeTech mod was one of my projects on Technic platform for MC 1.7.2. So much development has been done since then. Tons of appreciation to the modders!
Recommended memory settings: 5G minimum.
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