A

Amedeo

@Amedeo

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks

Next rank

Contributor

Unlocks image attachments on reviews and raises your stacks & drafts limit to 5

91 pts to go

1 reviews
How many votes this user received on all their reviews.
How many votes this user received on all their reviews.
Joined May 2026
1
Reviews
1
Ratings
3.0/ 5
Average rating
0
Last 30d
Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Show Quick Ratings
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
3.0
Amedeo

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: January 21, 2026 at 11:04:18 PM UTC
100 hrs
Total hours played at time of review
The version(s) the reviewer played
Gameplay
3.0
Aesthetics
2.0
Performance
3.0

Super unpolished RPG focussed pack

Even after a year of updates since I last played, it feels a beta pack in the small things. They continued to add content, that's right, but everything else was left behind without much thought

Aestetics

The pack by default uses a couple of texture packs, including a modified font, which I find quite hard to read compared to the standard vanilla font. Moreover, the ashen resource pack is just slapped on top of the game, where modded contents are not retextured to follow the same aesthetics, especially cave ores.

Mod choices feels all over the place

Is it an RPG pack or a kitchen sink? Why is there such an in-depth tech mod like modern industrialization along with the rather cool and interesting boss progression? Create is obviously thrown in there for good measure, I guess just for the sake of saying "play how you want". They even removed a good early game storage option (Tom's simple storage), leaving all the work to AE2 (in a medieval-fantasy themed pack?).

Too much RNG focus

You get to build a character and that's cool and all, but most of them requires a "relic" only found in loot chests. Guess what? In my original world, where I spent 100+ hrs goofing around I never found the one I envisioned my build to work with, having to deal with sub par weapons. No way of crafting it, just gambling.

Final thoughts

This pack would be even half decent if the dev(s) took the time to revise some old/not up to date contents, because it's really the small things that made me quit the modpack, just the feel of many small clashing decisions. I didn't talk about crashes I experienced with some bosses I encountered in an old version, because they may have fixed it, but I have little faith in that. This review has been rather hard on the pack, but that's in the hope of getting a better experience in the future...

2
2
3.0
Amedeo

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: January 21, 2026 at 11:04:18 PM UTC
100 hrs
Total hours played at time of review
The version(s) the reviewer played
Gameplay
3.0
Aesthetics
2.0
Performance
3.0

Super unpolished RPG focussed pack

Even after a year of updates since I last played, it feels a beta pack in the small things. They continued to add content, that's right, but everything else was left behind without much thought

Aestetics

The pack by default uses a couple of texture packs, including a modified font, which I find quite hard to read compared to the standard vanilla font. Moreover, the ashen resource pack is just slapped on top of the game, where modded contents are not retextured to follow the same aesthetics, especially cave ores.

Mod choices feels all over the place

Is it an RPG pack or a kitchen sink? Why is there such an in-depth tech mod like modern industrialization along with the rather cool and interesting boss progression? Create is obviously thrown in there for good measure, I guess just for the sake of saying "play how you want". They even removed a good early game storage option (Tom's simple storage), leaving all the work to AE2 (in a medieval-fantasy themed pack?).

Too much RNG focus

You get to build a character and that's cool and all, but most of them requires a "relic" only found in loot chests. Guess what? In my original world, where I spent 100+ hrs goofing around I never found the one I envisioned my build to work with, having to deal with sub par weapons. No way of crafting it, just gambling.

Final thoughts

This pack would be even half decent if the dev(s) took the time to revise some old/not up to date contents, because it's really the small things that made me quit the modpack, just the feel of many small clashing decisions. I didn't talk about crashes I experienced with some bosses I encountered in an old version, because they may have fixed it, but I have little faith in that. This review has been rather hard on the pack, but that's in the hope of getting a better experience in the future...

2
2
3.0
Prominence™ II: Hasturian Era
Amedeo

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: January 21, 2026 at 11:04:18 PM UTC
100 hrs
Total hours played at time of review
The version(s) the reviewer played
2