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osirisgothra-osirisgothra

@osirisgothra-osirisgothra

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
1 reviews
Joined May 2026
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4.0
osirisgothra-osirisgothra

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 1,000 hrs MC 1.18, 1.1… MC 1.18, 1.19, 1.20
Gameplay
5.0
Aesthetics
5.0
Performance
4.0

Secrets You Need to Know

There are a few "secrets" to being successful when it comes to developing with KubeJS. I will share those now:

  1. Install VSCode, with ProbeJS, KubeJS Extensions so you can debug and have typing completion (inline documentation).
  2. If you need further reference, go to the DISCORD channel first, not the wiki.
  3. The WIki is still in development, and needs our help in making it a full wiki! That said, It does still count for quick references or outlines of areas of the mod.
  4. The DISCORD holds tons of example scripts, and is the best way to ask questions about something you are trying to do in KubeJS and even has a customer service bot.

My Personal View

It's gonna be what you want if you need to create stuff that is straightforward (custom recipes, blocks, this-does-that kind of stuff).

What it isn't is a replacement for modding in java, which will always be the go-to for mods that are very (very) large and complex.

It is a great "get your feet wet" experience and will help you understand modding from a javascript perspective while learning the modded ecosystem (the tip of it, anyway) before you dive into java, forge, fabric, and/or whatever. (Some really advanced JavaScript programmers might be able to pull off more complex things).

So if you are looking to start out into the unknowns of the modding ecosystem, this can be a great companion to help you start.

Some tips to help you learn faster

  • Learn inside a modpack that isnt super huge, so you don't have to wait forever for restarts, I recommend prismlauncher's template mod, and installing it from there
  • ProbeJS is a great help - you will be far more well equipped with that and VSCode, which you can use on any operating system.
  • Definitely read the getting started sections of the KubeJS wiki, especially installation of components, those are pretty important. It will also outline where scripts go and how they are loaded and in what order.
  • Definitely visit the discord channel as soon as you can, it will help you with many things. You can search for support questions and lots of times there are already answers for common questions.
  • Definitely thank the developers for this great mod :)
3
0
4.0
osirisgothra-osirisgothra

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 1,000 hrs MC 1.18, 1.1… MC 1.18, 1.19, 1.20
Gameplay
5.0
Aesthetics
5.0
Performance
4.0

Secrets You Need to Know

There are a few "secrets" to being successful when it comes to developing with KubeJS. I will share those now:

  1. Install VSCode, with ProbeJS, KubeJS Extensions so you can debug and have typing completion (inline documentation).
  2. If you need further reference, go to the DISCORD channel first, not the wiki.
  3. The WIki is still in development, and needs our help in making it a full wiki! That said, It does still count for quick references or outlines of areas of the mod.
  4. The DISCORD holds tons of example scripts, and is the best way to ask questions about something you are trying to do in KubeJS and even has a customer service bot.

My Personal View

It's gonna be what you want if you need to create stuff that is straightforward (custom recipes, blocks, this-does-that kind of stuff).

What it isn't is a replacement for modding in java, which will always be the go-to for mods that are very (very) large and complex.

It is a great "get your feet wet" experience and will help you understand modding from a javascript perspective while learning the modded ecosystem (the tip of it, anyway) before you dive into java, forge, fabric, and/or whatever. (Some really advanced JavaScript programmers might be able to pull off more complex things).

So if you are looking to start out into the unknowns of the modding ecosystem, this can be a great companion to help you start.

Some tips to help you learn faster

  • Learn inside a modpack that isnt super huge, so you don't have to wait forever for restarts, I recommend prismlauncher's template mod, and installing it from there
  • ProbeJS is a great help - you will be far more well equipped with that and VSCode, which you can use on any operating system.
  • Definitely read the getting started sections of the KubeJS wiki, especially installation of components, those are pretty important. It will also outline where scripts go and how they are loaded and in what order.
  • Definitely visit the discord channel as soon as you can, it will help you with many things. You can search for support questions and lots of times there are already answers for common questions.
  • Definitely thank the developers for this great mod :)
3
0
4.0
KubeJS
osirisgothra-osirisgothra

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 1,000 hrs MC 1.18, 1.1… MC 1.18, 1.19, 1.20
3
0