Reputation ranks
Ranks only ever go up; points can drop but your rank stays.
About reputation ranksI chose this modpack originially because of two main reasons:
- It had a lot of newer mods that I was interested in, that werent present in other packs.
- It had a large amount of downloads already, so I had assumed it was at the very least bug tested by the community and would have enough info floating around to fix it myself if not by the devs.
However, while the newer mods were fine. This modpack probably had one of the worst performance both on the client and server I have ever seen in a list before, as well as having multiple extremely gamebreaking bugs that make me feel like the devs didnt even test it, or are fine with things such as:
- Offhanding an item listed as Two-Handed entirely deletes it. It's a known bug... Gone unfixed for a very long time. Pressing the off-hand key on your main weapon can entirely delete it by accident. You cant get it back.
Additionally there was constant lag spikes, entire server freezes randomly during world gen, and a whole host of other issues that, if fixed, would've made for an average but okay kitchen sink pack.
Quests were...
The "custom content" in the mod was only just the UI and some (Very buggy and extremely loud randomly) OST from what i understood, the rest was moved to their Fabric version of the pack, which the questbook basically advertises you to swap to.
The other quests were basically just guides, the rewards were almost entirely miniscule amounts of XP. It's better then nothing, but it's not really a quest log more then what you'd see just searching for the mod in JEI.
Of course, that's for the quests that do exist. The vast majority of mods do not even have entiries in the quest log, and the entire magic category only has Botania in it. I would've preferred a quest category just telling me a brief summary of the magic mods in the pack, then being told nothing at all.
Additionally, difficulty felt all over the place. I remember hearing this pack was more "Balanced" then others, but I had full enchanted Netherite gear, and some weapons that were far stronger then that, and one boss was taking about 0.8% of it's health per hit... While regenning. I dont see how that's balanced or enjoyable to fight a HP sponge boss.