A Little Darkness
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This mod aims to increase the difficulty and variety of gameplay by adding content related to darkness in one way or another.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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This is a mod in development that adds various features related to darkness. Among them is the Cursed Lands biome, which will be the focus of a significant portion of the mod. The biome itself is designed in gloomy black and purple tones. The mod also adds mechanics for food poisoning, infection during combat with various zombies, and thirst, which affects the player and can be restored in various ways, including directly from a source, although this may have consequences depending on the biome containing water. A key part of the mod is the fear mechanic, which depends on everything that happens to the player, from lighting and the biome to specific features, the list of which will be constantly updated. Fear itself affects the entire gameplay, from a buff for low fear to death for reaching maximum fear. But that doesn't mean these are its only consequences. The mod also features a world level mechanic, which increases over time and affects the strength of mobs and other aspects of the game.
This is a mod in development that adds various features related to darkness. Among them is the Cursed Lands biome, which will be the focus of a significant portion of the mod. The biome itself is designed in gloomy black and purple tones. The mod also adds mechanics for food poisoning, infection during combat with various zombies, and thirst, which affects the player and can be restored in various ways, including directly from a source, although this may have consequences depending on the biome containing water. A key part of the mod is the fear mechanic, which depends on everything that happens to the player, from lighting and the biome to specific features, the list of which will be constantly updated. Fear itself affects the entire gameplay, from a buff for low fear to death for reaching maximum fear. But that doesn't mean these are its only consequences. The mod also features a world level mechanic, which increases over time and affects the strength of mobs and other aspects of the game.
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