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Absorbaholic
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Sneak, absorb any block or mob, and keep one of its powers and one of its weaknesses. 128 sources, mutations, levels I–III.
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Description
Sneak. Absorb. Become.
Absorbaholic lets you eat the world. Sneak with both hands empty, hold use on a block or a weakened mob, and absorb it: the thing is gone, and you keep one of its traits and one of its weaknesses. Obsidian makes you blast-proof but slow. A blaze lets you throw fireballs, and rain starts to hurt.
The mode is an Absorbaholic Mode button on the Create World screen, right below Difficulty, and it's ON by
default. Operators can switch it any time with /absorbaholic on|off.
What it does
- Sneak with both hands empty and hold use on a block, a lava source or a mob at 25 % health or less. Sneak and look first: a small hint shows what it gives.
- After 1.5 s it's absorbed: blocks vanish without drops, mobs without loot or XP. Nothing valuable is destroyed by accident: full chests, hives with bees and mobs wearing gear are refused.
- You gain its trait and its weakness at level I. Absorb it again for +1 on both, up to III.
- Every absorption rolls: 15 % mutation (trait or weakness +2) or 2 % pure (no weakness gained).
- Up to 20 sources at once. A new one past the cap pushes out your oldest.
- A 10 s cooldown (relogging doesn't skip it), then go again.
Traits survive death by default (per world). The dragon egg doesn't care: its weakness wipes everything. Creative and Spectator players never absorb, and their traits sleep until they're back in Survival.
Features
- 🧬 Absorb anything: 128 sources covering over a thousand blocks and 72 mobs.
- ⚖️ Every trait has a price: diamond skin, but explosions hit ×2.5. Flight, but death wipes everything.
- 📈 Stack it up: repeat absorptions level both sides up to III.
- 🎲 Mutations: 15 % mutate, 2 % come out pure, with their own fanfare and a server-wide shout.
- ⚡ Real abilities: blink, fireballs, sonic boom, glide, double jump, wall climbing, lava walking. Sneak + swing, sneak + jump or double-tap sneak, no extra keys.
- 🔍 Discover as you go: sneak and look to see what something gives. Undiscovered sources show
???. - 📜 My Traits: press K (or use the Mod Menu button) to see everything you carry.
- 🌍 Per-world settings: mode, keep-on-death, hints and trait slots via
/absorbaholic. - 🛡️ Safety caps: nothing one-shots you, and no build is truly immortal.
- 🔕 Your call on noise: mute the sound, the messages or both (Mod Menu or
/absorbaholic-notify). - 📦 Datapack-friendly: one JSON file per source. Add, change or disable any of them.
- 🧑🤝🧑 Multiplayer ready: works on dedicated servers, settings per player.
- 🌐 English and Russian.
Notification settings
Every absorption shows a title, an actionbar line and a sound. Turn off the sound, the messages or both from
Mod Menu (Mods → Absorbaholic → config: Absorb Sound / Absorb Message), or with
/absorbaholic-notify sound off / /absorbaholic-notify message off. Saved on your computer, applied on every
server.
Safety caps (highlights)
| Cap | Value |
|---|---|
| Weakness damage | at most 4 hearts per second, and never kills you from full health within that second |
| Damage reduction | at most 75 % from all traits combined; no immunity to /kill, the void or generic damage |
| Trait slots | 20 per player by default (/absorbaholic max 1–64); the oldest makes room |
| Abilities | cooldowns ≥ 1 s, range ≤ 24 blocks; explosions never break blocks |
| Attributes | speed ×0.4–×2, size 0.5–2, max health 3–30 hearts, reach clamped |
| World protection | bedrock is safe in the bottom layers, under the Nether roof and in the End |
The full table of all 128 sources (trait, weakness, levels I–III) and every cap is in the README.
Install
- Minecraft Java 26.2–26.3
- Fabric Loader 0.19.5+ and Fabric API
- Java 25
- Mod Menu is optional (settings screen)
- Install on both the server and the clients
Known quirks
- Players without the mod on their client can't absorb. Their existing traits still work on the server, except wall climbing, lava walking and gliding, and their messages are in English.
- Sources removed by a datapack stay on players but do nothing.
/absorbaholic removecleans them up. - Chests, furnaces, lecterns and campfires with items, hives with bees, and mobs wearing or carrying gear are refused. Empty them first.
- You can't absorb where you can't break blocks: spawn protection, the world border, Adventure mode, claim mods.
- Bedrock is protected in the bottom 5 layers, under the Nether roof and everywhere in the End.
- An item in your off hand (a shield, a torch) blocks absorbing, so its vanilla use keeps working.
- Absorbing the Ender Dragon counts as killing it: the portal and the egg appear.
- Other mods' attribute bonuses stack with ours, and the caps apply to the total.
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