Abyssal Enchants

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Abyssal Enchants

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Adds 10 new enchantments with custom visuals, sounds, and HUD stack tracking

Mod Loaders
Minecraft

About

Description

Abyssal Enchants

Abyssal Enchants is a combat focused enchantment pack that introduces 10 new weapon and armor enchantments, with more planned in future updates.

Several effects are inspired by mechanics from League of Legends, re-imagined for Minecraft with counterplay and PvE and PvP tuning.

Every enchant features visual and sound effects, and stack based mechanics are supported by a built-in HUD so players can track combat stacks clearly in fights.

Design:

  •  Skill-driven combat
  •  PvE & PvP balanced with counters
  •  Custom sounds & particles
  •  Readable stack tracking
  •  Systems built to expand over time

Current Enchantments (v1.0)

Weapons

  • Undertow — 3 stacks then pops for more damage
  • Hemorrhage — 5 stacks and pops for more damage
  • Cinderbrand — ignites with fire
  • Soul Siphon — first hit does more damage and heals, then goes on cooldown.
  • Grave Momentum — killing a mob/player grants a temporary damage bonus.

Armor

  • Steel Aegis — grants stacking damage reduction while in combat.
  • Lifeline — saves you at low health with regen.
  • Second Wind — grants absorption and brief invulnerability at low hp.
  • Last Stand — when low health you get more damage and resistance.
  • Absolute Focus — do more damage the longer in combat without taking damage.

 

Planned for future updates:

  •  In-game config screens and advanced tuning options
  •  Expanded visual polish for high-tier enchants
  •  Seasonal or themed enchant updates
  •  Neoforge and Fabric support

Abyssal Enchants is a combat focused enchantment pack that introduces 10 new weapon and armor enchantments, with more planned in future updates.

Several effects are inspired by mechanics from League of Legends, re-imagined for Minecraft with counterplay and PvE and PvP tuning.

Every enchant features visual and sound effects, and stack based mechanics are supported by a built-in HUD so players can track combat stacks clearly in fights.

Design:

  •  Skill-driven combat
  •  PvE & PvP balanced with counters
  •  Custom sounds & particles
  •  Readable stack tracking
  •  Systems built to expand over time Current Enchantments (v1.0)

Weapons

  • Undertow — 3 stacks then pops for more damage
  • Hemorrhage — 5 stacks and pops for more damage
  • Cinderbrand — ignites with fire
  • Soul Siphon — first hit does more damage and heals, then goes on cooldown.
  • Grave Momentum — killing a mob/player grants a temporary damage bonus.

Armor

  • Steel Aegis — grants stacking damage reduction while in combat.
  • Lifeline — saves you at low health with regen.
  • Second Wind — grants absorption and brief invulnerability at low hp.
  • Last Stand — when low health you get more damage and resistance.
  • Absolute Focus — do more damage the longer in combat without taking damage.

Planned for future updates:

  •  In-game config screens and advanced tuning options
  •  Expanded visual polish for high-tier enchants
  •  Seasonal or themed enchant updates
  •  Neoforge and Fabric support