Mod
Adapted Mobs
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An officially-approved successor to Primitive Mobs!
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Remember Primitive Mobs? Adapted Mobs is the definitive (and officially approved) spiritual successor to it!

From revamped PM mobs to brand-new ones (coming in the future), Adapted Mobs will give you unique, vanilla-style mobs for your modded world!
Reaper:
Drops: Gunpowder, TNT (Rare), Red Mystery Egg (very Rare)
Spawns: Nighttime, everywhere (Overworld)
Hostility: Hostile
Special Info: They throw small blocks of TNT at you, but run away when you get too close. Their explosions don't deal terrain damage by default, but this can be enabled in the config settings. When charged, their TNT does damage blocks.
Seeper:
Drops: Gunpowder, Yellow Mystery Egg (very Rare)
Spawns: Nighttime, everywhere (Overworld)
Hostility: Passive until provoked
Special Info: They search for a single nearby hostile mob to follow and buff with Strength and Speed. When below half health and with no hostile to buff, they switch to the offensive, attempting to explode.
Leaper:
Drops: Gunpowder, Light Blue Creeper Burst Firework Star (Rare), Blue Mystery Egg (very Rare)
Spawns: Nighttime, everywhere (Overworld)
Hostility: Hostile
Special Info: When close, they wait a bit before launching themselves upwards, crashing down to the ground and exploding in your face! They will explode like regular creepers if they don't have enough space to launch.
Tolerable Creepers Integration:
If you also have Tolerable Creepers installed, Adapted Mobs' three creepers gain matching Creeper Spores. When exploding they leave behind a puff of themed spores, which spawn baby creepie variants.
You can also get spores as throwable items if AM creepers die to an explosion.

Reaper Spores / Leaper Spores / Seeper Spores:
Obtained: Thrown by a Reaper/Leaper/Seeper's spore cloud or when an AM creeper is killed by an explosion.
Special Info: Throw one to summon its matching creepie. Place and light a Spore Barrel for the same effect, or plant the spore in a flower pot for an adorable decoration.
Reapie:
Spawns: Thrown Reaper Spores or grown from a Reaper's spore cloud.
Hostility: Hostile, but can't move
Special Info: Won't target or follow anything, but detonates shortly after landing. Doesn't damage terrain.
Leapie:
Spawns: Thrown Leaper Spores or grown from a Leaper's spore cloud.
Hostility: Hostile
Special Info: Waits a moment, then launches straight up and comes back down, exploding wherever it lands.
Seepie:
Spawns: Thrown Seeper Spores or grown from a Seeper's spore cloud.
Hostility: Friendly when thrown or released from a barrel, Hostile when hatched from an exploding Seeper.
Special Info: The friendly kind follows you and buffs you with Speed or Strength before popping; the hostile kind explodes and afflicts you with Slowness or Weakness.
Credits:
- Call13: Game designer, Artist, Lead
- Evanbones: Programming
- Blackgear: Programming
- Daveyx0: Creator of the original Primitive Mobs mod
- Pee Dog: Brainstorming
- Avxiliary: Art and animation help
stop asking for 1.20.1, we might do it but if we do it will not be actively supported
Remember Primitive Mobs? Adapted Mobs is the definitive (and officially approved) spiritual successor to it!

From revamped PM mobs to brand-new ones (coming in the future), Adapted Mobs will give you unique, vanilla-style mobs for your modded world! Also has support for Farcr's Tolerable Creepers!
Reaper:
Spoiler
Drops: Gunpowder, TNT (Rare), Red Mystery Egg (very Rare)
Spawns: Nighttime, everywhere (Overworld)
Hostility: Hostile
Special Info: They throw small blocks of TNT at you, but run away when you get too close. Their explosions don't deal terrain damage by default, but this can be enabled in the config settings. When charged, their TNT does damage blocks.
Seeper:
Spoiler
Drops: Gunpowder, Yellow Mystery Egg (very Rare)
Spawns: Nighttime, everywhere (Overworld)
Hostility: Passive until provoked
Special Info: They search for a single nearby hostile mob to follow and buff with strength and speed. When below half health and with no hostile to buff, they switch to the offensive, attempting to explode.
Leaper:
Spoiler
Drops: Gunpowder, Light Blue Creeper Burst Firework Star (Rare), Blue Mystery Egg (very Rare)
Spawns: Nighttime, everywhere (Overworld)
Hostility: Hostile
Special Info: When close, they wait a bit before launching themselves upwards, crashing down to the ground and exploding in your face! They will explode like regular creepers if they don't have enough space to launch.
Tolerable Creepers Integration:
If you also have Tolerable Creepers installed, Adapted Mobs' three creepers gain matching Creeper Spores. When exploding they leave behind a puff of themed spores, which spawn baby creepie variants.
You can also get spores as throwable items if AM creepers die to an explosion.

Reaper Spores / Leaper Spores / Seeper Spores:
Spoiler
Obtained: Thrown by a Reaper/Leaper/Seeper's spore cloud or when an AM creeper is killed by an explosion
Special Info: Throw one to summon its matching creepie. Place and light a Spore Barrel for the same effect, or plant the spore in a flower pot for an adorable decoration
Reapie:
Spoiler
Spawns: Thrown Reaper Spores or grown from a Reaper's spore cloud
Hostility: Hostile, but can't move
Special Info: Won't target or follow anything, but detonates shortly after landing. Doesn't damage terrain
Leapie:
Spoiler
Spawns: Thrown Leaper Spores or grown from a Leaper's spore cloud
Hostility: Hostile
Special Info: Waits a moment, then launches straight up and comes back down, exploding wherever it lands.
Seepie:
Spoiler
Spawns: Thrown Seeper Spores or grown from a Seeper's spore cloud
Hostility: Friendly when thrown or released from a barrel, Hostile when hatched from an exploding Seeper
Special Info: The friendly kind follows you and buffs you with Speed or Strength before popping; the hostile kind explodes and afflicts you with Slowness or Weakness
Credits:
- Call13: Game designer, Artist, Lead
- Evanbones: Programming
- Blackgear: Programming
- Daveyx0: Creator of the original Primitive Mobs mod
- Pee Dog: Brainstorming
- Avxiliary: Art and animation help
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