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Adaptive Agriculture
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A mod that aims to hopefully enhance vanilla farming experience!
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features a central focus of farming and villages/ homesteading.
Enhances farming mechanics and introduces new crops and livestock.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This mod adds different tiers of farmland, Crop Rotation and more. Planting cover crop on farmlands will restore its fertility. Infertile farmland cannot grow any normal crops.
This is mod is currently still under development, so expect bugs and unfinished content. If you encounter any bugs or issue, please report to the github repository here
Important note on gameplay:
1. Infertile farmland will break your crop and drop nothing. So make sure to harvest your mature crops when they are mature.(Can toggle via Config file)
2. Cover crops are not suppose to be bonemealed
Planned Feature:
1. Configs, definitely on my list! (It is now available in the latest version)
2. More blocks,items or crops! (Depends, I will try my best but I cannot guarantee :P )
Modpack: You are definitely allowed to use it in any modpack :D
If you have any suggestions also feel free to mention them at the github issue page here, Thank You :D
Version 1.15.2-0.4.0 Changelog:
New Feature:
1.Added the feature where crops now have bonus growth chance on nutrient rich farmland
2.Added Config option for bonus growth chance
Bug fixes:
3.Fixed a bug about weed crop failing to decrease farmland fertility
4.Fixed a bug about weed crop still spawning on crops that are protected by cover crop
5.Fixed a bug about weed crop probability not rolling as the stated value in config
6.Added back the missing localization on the farmlands :D
7.Added back block drops for nourished farmland and nutrient-rich farmland
Enhancement:
7.Changed config description to be tidier
8.Removed farmlands from creative tab
This update fixed a few bugs left by the previous version. The feature stated on the previous changelog has been added, I have playtested this version myself to discover bugs, so now it should be really stable for you guys to start a survival world on :D
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