Adventure Map Utilities
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Different Utilities like keybinds for adventure maps
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Mechanics and features that improve on the Vanilla redstone system, from QoL to compact circuit substitutes.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
Features small, self-contained games within Minecraft.
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Runs entirely on the client. Works on vanilla servers.
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Different Utilities like keybinds for adventure maps
This is a mod that helps adventure maps to make use of keybindings in a way, in which no mod needs to be installed on the server, but rather it is programmed via data packs.
Keybinds:
3 different Keybinds, which can activate a function in an adventure map

Options(In-Game):
You can change if the different keybinds should be active, whether automatic disabling should be on and you can test if an integration is present.

Options(Extern):
In addition to all of the in-game options, you can also change whether a button that leads to the in-game config should be present in the options screen. (You can still access the in-game config via the mod screen if modmenu is installed)

Automatic Disabling:
Tests for an integration when pressing a keybind for the first time on a world/server.
If no integration is present, further keybinds will be disabled.
You can overrule this by disabling the option "Automatic Disabling".
An example that uses this mod is my Hide & Seek map

You can download the example data pack Link Removed: https://www.mediafire.com/file/zdz22cv1fjui4wt/AMU.zip/file !

Mod by Caoten_hoch2
Different Utilities like keybinds for adventure maps
This is a mod that helps adventure maps to make use of keybindings in a way, in which no mod needs to be installed on the server, but rather it is programmed via data packs.
Keybinds:
3 different Keybinds, which can activate a function in an adventure map

Options(In-Game):
You can change if the different keybinds should be active, whether automatic disabling should be on and you can test if an integration is present.

Options(Extern):
In addition to all of the in-game options, you can also change whether a button that leads to the in-game config should be present in the options screen. (You can still access the in-game config via the mod screen if modmenu is installed)

Automatic Disabling:
Tests for an integration when pressing a keybind for the first time on a world/server.
If no integration is present, further keybinds will be disabled.
You can overrule this by disabling the option "Automatic Disabling".
An example that uses this mod is my Hide & Seek map

You can download the example data pack here!

Mod by Caoten_hoch2
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