Alchemy Kingdom

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Alchemy Kingdom

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This is a SlashBlade:Resharped affiliate mod with the theme of "Dragon Raja", which attempts to restore some of the original language and introduce bloodline/berserk mechanisms in the form of SA and SE.

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RPG
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Custom Weapons
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Mod
Latest Version
ak-1.1.8-all.jar
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Description

EN:


This is a SlashBlade:Resharped affiliate mod with the theme of "Dragon Raja", 

which attempts to restore some of the original language and introduce bloodline/berserk mechanisms in the form of SA and SE.

At present, all named weapons that appeared in the original work have been added (presumably without omission),
And add the Yanling possessed by its owner as an SA skill.

Lineage:
Players have a B-level bloodline upon their first entry into the world, which affects the maximum combo score and damage.
You can increase your bloodline by killing small monsters or specific bosses.
(Both configuration files can be configured)

Violent Blood:
If the player's bloodline is greater than or equal to A-level, they can find an "unknown secret" in the main world box to learn critical health,
 
(First degree burst - fourth degree burst, the higher the degree of burst, the higher the gain obtained. If the burst reaches second degree or above, it will enter a period of weakness at the end.)

[星遥游戏诚邀各大整合包作者联动合作,点击查看详情]

简介

这是一个《龙族》主题的 拔刀剑:重锋 附属模组,
以SA和SE的形式尝试还原原著中的部分言灵并引入 血统/暴血 机制。

目前已将原著中出现过有名字的武器尽数添加(应该是没漏的),
并添加其主人拥有的言灵作为SA技能。

血统:
玩家首次进入世界即拥有B级血统,血统等级会影响连击评分上限以及伤害。
可以通过杀小怪或击杀指定Boss来提升血统。
(配置文件均可配置)

暴血:
玩家血统大于等于A级,可在主世界箱子中找到"不知名秘辛"来习得暴血,
习得之后每次挥刀都有概率触发暴血,挥刀概率越快触发几率越高,支持重复触发。
(一度暴血-四度暴血,暴血程度越高,获得的增益越高。若暴血开到二度或者以上,结束时进入一段时间的虚弱)

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