Alessandrv's Enchantments
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This mod adds vanilla-like enchantments to the game with new mechanics to enhance both singleplayer and multiplayer experience.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new enchantments and/or changes the vanilla enchantment system.
Adds client-side tools and features to enhance the user experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Alessandrv's Enchantments
As of now the mod adds 12 new vanilla-like enchantments. Some are really basic like giving night vision on an helmet but that makes just sense to me. This is my first mod so any feedback or suggestion is greatly appreciated! With Cloth Config and the mod menu implementation you can set all enchantments values and even disable them if needed! Requires the Fabric-api and Cloth ConfigSoulbound
Item: any Max Level: 1 Description: Makes any item that has the enchantments bound to you, if you die you respawn with it in the same inventory position. **Notes:**Can only be bought by villagers or found in the end cities chests.
Ender Defense*
Item: Legs Max Level: 5 Description: On hit, teleports all nearby hostile entities away from you. The higher the level, the farther they are teleported. Enchanting table max level is 4. Has a cooldown.
Healing Heart*
Item: Legs Max Level: 5 Description: When hit below 3.5 hearts, generates a healing wave that heals you and all players nearby. Enchanting table max level is 4. Has a cooldown determined by the level.
Mob Guard*
Item: Legs Max Level: 5 Description: When on low health, freezes all hostile mobs around you. Enchanting table max level is 4. Has a cooldown. Higher level activates the effect at higher HP.
Ring Of Fire*
Item: Legs Max Level: 5 Description: Creates a ring of fire around you that sets on fire all hostile entities. Has a cooldown. Enchanting table max level is 4. Has a cooldown which is determined by the level.
Explosive*
Item: Legs Max Level: 5 Description: Generates an explosion that damages all entities around you. Enchanting table max level is 4. Has a cooldown which is determined by the level.
Night Stalker
Item: Helmet Max Level: 1 Description: Enables night vision on your helmet.
Ubiquity
Item: Chest Max Level: 1 Description: When hit by an enemy, you teleport nearby. Similar to eating a chorus fruit. Has a cooldown. <br>
Glowing
Item: Helmet Max Level: 1 Description: Makes you glow. Useful to get visible for friends in multiplayer.
Bone Meal
Item: Hoe Max Level: 3 Description: If shift clicking lets you bone meal an area. Level 1-1x1, level 2-3x3, level 3-9x9. Has a cooldown to prevent abuse.
Glower
Item: Any mainhand item Max Level: 3 Description: Makes the mob you hit glowing and visible to everyone, even through walls. The higher the level, the higher the duration.
Vampiric
Item: Sword and Axe Max Level: 5 Description: Makes your weapon steal life based on the damage you deal and the enchantment level. Mutually exclusive with smite, sharpness, and bane of arthropods. Can apply to axe only with a book. Can be found at max level 4 with an enchanting table (similar to sharpness).
Spotter
Item: Helmet <br> Max Level: 1 Description: Lets you sense the presence of hostile creatures around you and notifies you with a GUI element. Like call of duty high allert perk.Voidless
Item: All armor Max Level: 1 Description: If the user has full armor set with the enchantment, on void hitting you will be teleported to your spawn point saving your life.Die Twice
Item: All armor Max Level: 1 Description: If the user has full armor set with the enchantment, on respawn the user has 60 seconds to prepare to be teleported on the death position with resistance and fire resistance to avoid a fast second death.Freeze Aspect
Item: Weapons Max Level: 2 Description: Applies freezing effect on hit *Mutually exclusive for balancing purposes. Notes: The animation and texture on the Ender Defense, Mob Guard, Healing Heart and Ring of fire, were reused assets of the amazing mod by Superkat32: https://modrinth.com/mod/explosive-enhancementAlessandrv's Enchantments
As of now the mod adds 17 new vanilla-like enchantments. Some are really basic like giving night vision on an helmet but that makes just sense to me.
This is my first mod so any feedback or suggestion is greatly appreciated!
I later found out that some are already implemented by other more know enchantment mods so I will soon add a way to disable the enchantments via config.
Requires Cloth Config Supports Mod Menu for configuration.
| Name | Item | Max Level | Description | Notes |
|---|---|---|---|---|
| Soulbound | Any | 1 | Bounds the items to you, when you die you respawn with the item in the same position inside your inventory. | |
| Bone Meal | Hoe | 1 | Lets you sneak right-click to bonemeal and area. Level 1: 1x1, level 2: 3x3, level 3: 9x9 | Has a cooldown |
| Night Stalker | Helmet | 1 | Enables night vision on your helmet. | |
| Ubiquity | Chest | 1 | When hit by an enemy you teleport nearby. | Similar to eating a chorus fruit. Has a cooldown. |
| Glowing | Helmet | 1 | Makes you glow. Useful to get visible for friends in multiplayer. | |
| Glower | Any mainhand item | 3 | Makes the mob you hit glowing and visible to everyone even through wall | The higher the level the higher the duration. |
| Vampiric | Sword and Axe | 5 | Makes your weapon steal life based on the damage you deal and the enchantment level. | Mutually exclusive with smite, sharpness and bane of arthropods. Can apply to axe only with book. Can be found at max level 4 with an enchanting table (similar to sharpness) |
| Mob Guard* | Legs | 5 | When on low health freeze all hostile mobs around you. | Enchanting table max level is 4. Has a cooldown. Higher level activates the effect at higher HP. |
| Ring Of Fire* | Legs | 5 | Creates a ring of fire around you that sets on fire all hostile entities. Has a cooldown. | Enchanting table max level is 4. Has a cooldown which is determined by the level. |
| Explosive* | Legs | 5 | Generates an explosion that damages all entities around you | Enchanting table max level is 4. Has a cooldown which is determined by the level. |
| Ender Defense* | Legs | 5 | On hit teleports all nearby hostile entities away from you, the higher the level the farthest. | Enchanting table max level is 4. Has a cooldown. |
| Healing Heart* | Legs | 5 | When hit below 3.5 hearts generates an healing wave that heals you and all players nearby. | Enchanting table max level is 4. Has a cooldown determined by the level. |
| Spotter | Helmet | 1 | Let you sensate the hostile creatures around you and notifies you with a gui element. | Works similarly to the High Allert perk in call of duty. |
| Voidless | Full armor required | 1 | If you get hit by the void you get teleported at your spawn point. | Requires the full armor to have the enchantment. |
| Die Twice | Full armor required | 1 | On respawn you have 60 seconds to prepare to be teleported back on your death position. | Requires the full armor to have the enchantment. |
| Freeze Aspect | Weapon | 1 | Applies freezing on hit. |
*Mutually exclusive for balancing purposes.
Notes: The animation on the Ender Defense, Mob Guard and Ring of fire, were reused assets of the amazing mod by Superkat32: https://modrinth.com/mod/explosive-enhancement
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