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Alive | Dynamic Monsters
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Make the monsters of your world do interesting things!
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Must be installed on both the client and the server.
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---=== NOTICE MESSAGE ===---
2026-07-27
Config implementation is currently being worked on! Currently a wip setup is being released with the 26.2 version of Alive 1.44.0. Expect some issues and weirdness as it is being ported and backup your worlds!
---=== END MESSAGE ===---
`Alive | Dynamic Monsters` is a minecraft mod that is a component of the Alive Modding Ecosystem.
This mod adds dynamic changes to the monsters in your world, adding new and interesting behaviours!
Mod features:
- Creepers explode when set on fire
- Slimes will grow in water, and rapidly shrink in lava
- Magma cubes will grow in lava, and rapidly shrink in water
- Phantoms will spawn when blowing up end crystals
- Skeletons take out a stone sword when the player draws near
- Ghast fireball strength is now random
- Guardians will be stronger depending on how many elder guardians are nearby
- Guardians will die if there is no elder guardian within 200 blocks
More coming soon.
Please Note: If you have any interesting ideas for this mod, drop a comment! I love suggestions as I love getting down into the little details!
If you want to support me and the satosus project with everything we do here, feel free to donate to our kofi!
---=== NOTICE MESSAGE ===---
2026-07-27
Config implementation is currently being worked on! Currently a wip setup is being released with the 26.2 version of Alive 1.44.0. Expect some issues and weirdness as it is being ported and backup your worlds!
---=== END MESSAGE ===---
`Alive | Dynamic Monsters` is a minecraft mod that is a component of the Alive Modding Ecosystem.
This mod adds dynamic changes to the monsters in your world, adding new and interesting behaviours!
Mod features:
- Creepers explode when set on fire
- Slimes will grow in water, and rapidly shrink in lava
- Magma cubes will grow in lava, and rapidly shrink in water
- Phantoms will spawn when blowing up end crystals
- Skeletons take out a stone sword when the player draws near
- Ghast fireball strength is now random
- Guardians will be stronger depending on how many elder guardians are nearby
- Guardians will die if there is no elder guardian within 200 blocks
More coming soon.
Please Note: If you have any interesting ideas for this mod, drop a comment! I love suggestions as I love getting down into the little details!
If you want to support me and the satosus project with everything we do here, feel free to donate to our kofi!
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