Alkastone

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Alkastone

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Alkastone adds colored 3D redstone wires that connect in all 6 directions, travel twice as far as vanilla redstone, and come with a full suite of signal processing blocks. Build compact, color-coded redstone circuits that work in any direction.

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Latest Version
alkastone-2.0.0.jar
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Description

____________________________________________________________________________________________________
I always wanted to do a redstone mod , so now i have made one for my ATM 11 play through
This is my last mod , now i will only maintain.
____________________________________________________________________________________________________

Alkastone is redstone expansion mod that replaces flat redstone dust with colored 3D wires that connect in all six directions — north, south, east, west, up, and down. Each of the 16 dye colors forms its own independent network, so you can run multiple signals through the same space without them interfering with each other.

Alkastone wires travel up to 30 blocks before losing signal, twice the range of vanilla redstone dust. When wire network connects to vanilla redstone, the signal is automatically scaled so everything stays compatible.

To connect wire to block, you use the Wire Connector item — right-click wire face to attach connector on that side, which then delivers or receives signal to and from the adjacent block. The Alkawrench is separate utility tool for rotating directional blocks and instantly breaking any Alkastone block with single click. When block supports camouflage, the Alkawrench removes the camouflage on the first click and breaks the block on the second.

The mod includes large set of signal processing blocks, all rendered in 3D with animated connectors that extend and retract as you connect and disconnect wires. Each block shows the color of the wire connected to each face directly on the model, so you can see at glance what is connected to what.

The Signal Amplifier boosts any incoming signal to full strength.

The Signal Pulser converts steady signal into configurable pulse pattern with adjustable pulse length, count, and delay.

The Signal Inverter outputs signal when it receives nothing, and goes silent when it receives signal.

The Signal Delay Handler holds signal for configurable number of ticks before passing it on.

The T-Flip-Flop toggles its output state each time it receives pulse.

The Signal Switch passes signal through unless side input is active, in which case it shuts the output off.

The Signal Transmitter outputs fixed configurable strength signal with no input required.

The Signal Router lets multiple wire colors pass through the same block simultaneously without mixing.

The Signal Transformer converts signal from one wire color to another.

The Logic Gate supports AND, OR, NAND, NOR, and XOR operations across up to five inputs.

The Signal Comparator reads from two wire inputs and evaluates them using one of nine configurable modes including greater than, less than, equal, subtract, and maximum. It also reads analog signals directly from containers such as chests, barrels, and composters, and from item frames through solid block, matching vanilla comparator behavior.

The Signal Calculator evaluates user-defined formula across up to five inputs.

The RS-NOR Latch provides classic set-reset latch with latched output.

The Redstone Clock outputs configurable on-off pulse on all connected faces simultaneously, with adjustable on-time and off-time.

The Wireless Signal Reader reads signal from an adjacent wire or redstone block and broadcasts it on named channel.

The Wireless Signal Display Panel tunes to channel and shows the current signal value as 7-segment number on its face. Both the reader and the panel support color customization.

The Ender Piston pushes and pulls up to 64 blocks instantly using an end portal effect, making it ideal for large piston doors and moving structures.

Both the Ender Piston and the Redstone Clock support block camouflage. Place any full solid block into the camouflage slot in their GUI and the block will visually become that block, inheriting its texture, lighting, and ambient occlusion. The camouflage can be removed at any time by opening the GUI or using the Alkawrench.

All functional blocks integrate with the Jade mod to show signal values and settings as tooltips when you look at them.

This mod requires Minecraft 1.21.1 and NeoForge 26.1.2 or higher. GeckoLib 5.5.1 or higher is required. Jade is optional but supported — install it to get in-world tooltips showing signal values and block settings.

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