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Ancient Warfare 3
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A continuation of Ancient Warfare 2 with bug fixes and removed unfinished features. This version is stable and ideal for modpack/server usage.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Incorporates real-time strategy elements, including resource management and tactical combat.
Features machines that process raw materials or automation processes.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Enhances farming mechanics and introduces new crops and livestock.
Addresses and fixes known bugs and issues.
A modified or ported version of an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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Description
This mod is a fork of Ancient Warfare 2 that contains a few features that were never released as well as a few additional minor fixes that make the mod more stable and less bloated. Ideal for modpack's and servers.
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Ancient Warfare 3
Why does this mod exist?
This mod is a direct fork of Ancient Warfare 2.4.115 with added changed from the Ancient Warfare 2.5 branch. This project allows the mod to actually be compiled and function on modern systems so that it can be further modified by myself or forked by others.
Changes from Ancient Warfare 2.4.115
A full list of changes can be found in the change log. At this moment, a majority of changes come from the 2.5 branch of the original mod that was never released.
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