Animageddon: Mob Overhaul
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Overhaul of mobs while preserving the vanilla style of the game
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds new ores or other raw resources.
Emphasizes combat mechanics and fighting gameplay.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Enhances farming mechanics and introduces new crops and livestock.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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🧟 Animageddon – A More Hostile Minecraft
Animageddon enhances Minecraft’s survival experience by making the world more dangerous and immersive. Mobs now hunt animals, breeding is more balanced, and survival requires greater strategy. Experience a world where nature fights back and survival is never guaranteed.
⚔️ Features at a Glance
🐾 Animal Behavior & Hunting
- Zombies now hunt Sheep 🐑 and Cows 🐄 at night.
- Spiders now hunt Chickens 🐔 and Rabbits 🐇 at night.
🛠️ New Items & Crafting Changes
- Nitre 💥 – Dropped by Creepers instead of Gunpowder (Gunpowder is now craftable).
- Cured Meat 🍖 – A new food item.
- Bat Wing 🦇 - A new drop from bats.
🐣 Animal Breeding Adjustments
Breeding has been rebalanced to require more effort:
- 🐷 Pigs – Unchanged -> If the Vegehenna mod is present, then it's changed to 🍫Chocolate from it.
- 🐄 Cows – Now require Cake 🎂.
- 🐑 Sheep – Now require Pumpkin Pie 🥧.
- 🐔 Chicken Breeding removed ❌ – Instead, feeding Chicken Feed will make them produce eggs on the next morning.
- Animals now run faster 🏃 towards their breeding items.
️ 🕷️ General animal changes
- Spiders shooting cobwebs! - Spiders will now shoot cobwebs at entities it targets.
🎣 Fishing Overhaul
- No more single water block fishing 🎣❌ – Requires a big enough water source.
- Fishing now requires bait 🦐 - Has to be applied after every successful catch.
🔥 Survival & Combat Changes
- Cobwebs now break in stages 🕸️, rather than instantly. They can be harvested fully with Shears and un-crafted to get 2 strings instead of 1.
- Creepers no longer explode 💣 instantly after falling near the player and taking damage.
- Zombified Piglins 🧟♂️ now have only a 30% chance of spawning with golden tools.
- Zombies now prioritize attacking players 👥.
- Zombie AI improvements:
- Wait 120–200 ticks before attacking.
- Attack Sheep and Cows 20% faster.
- Use a new attack handling system for better behavior.
🔮 Planned Features
🦴 Hostile Mobs & Animal Survival
- Hostile mobs will consume food 🥩 dropped by animals they kill.
- Animals will require food 🍽️ to survive—if not fed, they will starve and die.
🕷️ Spider Changes
- New mob - Jungle Spider It will only spawn in the jungle. Works the same as Cave Spider, but smaller and venomous.
🏚️ Smarter Hostile Mobs
- Zombie Villagers 🚪 will be able to open doors.
- Squids 🦑 will get a tentacle grab attack and become more aggressive at night, staying in deep water during the day.
- Cows, Horses, Donkeys & Mules will have a "defensive kick" attack 🦵 when scared, knocking back attackers.
🍖 Cooking & Food Adjustments
- Animals set on fire will drop Burned Meat 🔥 instead of cooked meat.
Animageddon transforms Minecraft’s survival gameplay by making nature unpredictable and dangerous. Whether you're facing smarter zombies, rethinking your animal farms, or adapting to a harsher wilderness, every decision counts.
Will you adapt—or be hunted?
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