Animal Garden - Alligator Gar

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Animal Garden - Alligator Gar

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This mod adds another Apex Predator, the Alligator Gar into the rivers of your world.

Aquatic
Ores & Resources
Hostile Mobs
Peaceful & Neutral Mobs
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Forge
NeoForge
Fabric
Minecraft
26.2

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.0.1-forge-1.20.1-47.4.10
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

This mod adds another Apex Predator, the Alligator Gar into the rivers of your world!
This beast is an opportunistic predator and scavenger that eats both live and dead prey.
It will protect itself when attacked,
but by default it attacks mobs around it sometimes, taking just a bite then moving on.

After death it drops its scale that can be used as an ingredient for the arrow, using this instead of a flint.
Also has a chance to drop bone meal and bone too.

It also can restore its health by eating meat and fish items that are in the water.

Based on my past mods i decided that this mod will not be persistent and will vanish when its out of sight.
It wont disappear if you gave it a custom name with a name tag.
It cant spawn near other alligator gars in a 24 block radius.

And it has some configurable options like:
-is persistent (false by default, if you set it to true, then it wont disappear, but then you should lower the spawn weight to 1 so it wont overspawn)
-attack only once (true by default, after it attacks its prey it wont keep attacking it)
-random attack chance (the higher the number it has the less often will it attack)

You can find them in the river and beach biomes.

In forge/neoforge you can only change this and other spawn settings by editing the json files
in the data -> biome tags and biome modifier folders or via resource pack (the values in the config files will only apply to the fabric version)

In fabric you can edit the spawns settings in the config file.

 

Mod currently supports

Forge       26.x | 1.21.11 | 1.21.10 | 1.21.9 | 1.21.8 | 1.21.7 | 1.21.6 | 1.21.4 | 1.21.1 | 1.20.1

Fabric      26.x | 1.21.11 | 1.21.10 | 1.21.9 | 1.21.8 | 1.21.7 | 1.21.6 | 1.21.5 | 1.21.4 | 1.21.1 | 1.20.1

Neoforge 26.x | 1.21.11 | 1.21.10 | 1.21.9 | 1.21.8 | 1.21.7 | 1.21.6 | 1.21.4 | 1.21.1

SEND ME A PRIVATE MESSAGE IF YOU NEED THE MOD IN A DIFFERENT VERSION OR IF YOU ENCOUNTER ANY BUGS AT CURSEFORGE

https://legacy.curseforge.com/members/aquarius_playz/projects

 

Follow me on X (twitter)

https://x.com/Aquarius_playz

 

639022024300181764.png

THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED

This mod adds another Apex Predator, the Alligator Gar into the rivers of your world! This beast is an opportunistic predator and scavenger that eats both live and dead prey. It will protect itself when attacked, but by default it attacks mobs around it sometimes, taking just a bite then moving on.

After death it drops its scale that can be used as an ingredient for the arrow, using this instead of a flint. Also has a chance to drop bone meal and bone too.

It also can restore its health by eating meat and fish items that are in the water.

Based on my past mods i decided that this mod will not be persistent and will vanish when its out of sight. It wont disappear if you gave it a custom name with a name tag. It cant spawn near other alligator gars in a 24 block radius.

And it has some configurable options like: -is persistent (false by default, if you set it to true, then it wont disappear, but then you should lower the spawn weight to 1 so it wont overspawn) -attack only once (true by default, after it attacks its prey it wont keep attacking it) -random attack chance (the higher the number it has the less often will it attack)

You can find them in the river and beach biomes.

In forge/neoforge you can only change this and other spawn settings by editing the json files in the data -> biome tags and biome modifier folders or via resource pack (the values in the config files will only apply to the fabric version)

In fabric you can edit the spawns settings in the config file.

Mod currently supports

Forge 26.x | 1.21.11 | 1.21.10 | 1.21.9 | 1.21.8 | 1.21.7 | 1.21.6 | 1.21.4 | 1.21.1 | 1.20.1

Fabric 26.x | 1.21.11 | 1.21.10 | 1.21.9 | 1.21.8 | 1.21.7 | 1.21.6 | 1.21.5 | 1.21.4 | 1.21.1 | 1.20.1

Neoforge 26.x | 1.21.11 | 1.21.10 | 1.21.9 | 1.21.8 | 1.21.7 | 1.21.6 | 1.21.4 | 1.21.1

SEND ME A PRIVATE MESSAGE IF YOU NEED THE MOD IN A DIFFERENT VERSION OR IF YOU ENCOUNTER ANY BUGS AT CURSEFORGE

https://legacy.curseforge.com/members/aquarius_playz/projects

Follow me on X (twitter)

https://x.com/Aquarius_playz

aquariuslibs

THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED

Screenshots

Gallery

  • biting its target or eating food
    biting its target or eating food
  • in water
    in water
  • swimming around
    swimming around
  • in water from below
    in water from below
  • biting its target or eating a fish item
    biting its target or eating a fish item

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~240,000
Total Downloads
CurseForge
~170,000
Modrinth
~61,000
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CurseForge
Modrinth
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CurseForge
Modrinth
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