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Animal Garden - Crocodile
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This mod adds crocodiles to your world to make the swamp a bit more dangerous place.
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Must be installed on both the client and the server.
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This mod adds crocodiles to your world to make the swamp a bit more dangerous place.
(You can change this and other spawn settings
by editing the json files in the data -> biome tags and biome modifier folders
or via resource pack,
but in fabric some spawn settings like the weight, min, max mob number have to be edited in the config file)
When a creature comes near to them then after a while, they will feel threatened and might attack. (They show this by opening their mouth for some second)
You can breed them with meat and fish items (custom item tag json file added for this so you can change it)
They have a behavior where they randomly decide if they want to be on land or in water and they have 9 color variants.
When on land they will sometimes lay down to rest a bit.
And if a crocodile is damaged and there is a nearby food item on the ground that it can consume, then it will eat it to restore some of its lost health,
also feeding, resting or staying in water will restore its health a little bit too.
(from version 1.1.0)
If they are in the water for a long time (10-20 minutes)
then they will get moss/algae on their back until you clean them.
You can scrub that off from them with a sponge or brush.
and while doing that they will drop an item too that got stuck on their back while wandering the waters.
Sponge will not get destroyed when using it on them.
Mod currently supports:
Forge 26.x | 1.21.x | 1.20.1
Neoforge 26.x | 1.21.x
Fabric 26.x | 1.21.x | 1.20.1
SEND ME A PRIVATE MESSAGE AT CURSEFORGE IF YOU FIND ANY BUGS
Follow me on X (twitter)
THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED


This mod adds crocodiles to your world to make the swamp a bit more dangerous place.
Spoiler
(You can change this and other spawn settings by editing the json files in the data -> biome tags and biome modifier folders or via resource pack,
but in fabric some spawn settings like the weight, min, max mob number have to be edited in the config file)
When a creature comes near to them then after a while, they will feel threatened and might attack. (They show this by opening their mouth for some second)
You can breed them with meat and fish items (custom item tag json file added for this so you can change it)
They have a behavior where they randomly decide if they want to be on land or in water and they have 9 color variants.
When on land they will sometimes lay down to rest a bit.
And if a crocodile is damaged and there is a nearby food item on the ground that it can consume, then it will eat it to restore some of its lost health,
also feeding, resting or staying in water will restore its health a little bit too.
(from version 1.1.0) If they are in the water for a long time (10-20 minutes)
then they will get moss/algae on their back until you clean them.
You can scrub that off from them with a sponge or brush.
and while doing that they will drop an item too that got stuck on their back while wandering the waters.
Sponge will not get destroyed when using it on them.
Mod currently supports
Forge 26.x | 1.21.x | 1.20.1
Neoforge 26.x | 1.21.x
Fabric 26.x | 1.21.x | 1.20.1
SEND ME A PRIVATE MESSAGE AT CURSEFORGE IF YOU ENCOUNTER ANY BUGS
https://legacy.curseforge.com/members/aquarius_playz/projects
Follow me on X (twitter)

THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED

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