Animated Frames

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Animated Frames

By SunnyMPOwner

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Display GIFs PNGs & JPG in Minecraft

Minecraft

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📺 AnimatedFrames — v1.6

Display GIFs, PNGs, JPGs, JPEGs and MP4 videos on screen!

AnimatedFrames allows you to display GIFs, PNGs, JPGs, JPEGs and MP4 videos within Minecraft using commands.


Wiki --- Discord Support


Requirements

  • Loader support: Fabric • NeoForge • purpur • spigot • etc
  • Dependency: Watermedia 2.1.37

📝 Commands

Client-side commands (/mediac) — only you see them

  • /mediac show <name> [duration] [position] [scale] [volume] Display media locally from your files. Example: /mediac show sunny.gif 10 center 1.0 80

  • /mediac stop Stop the current media.

  • /mediac list List files in your local folder.

  • /mediac lang <en|es> Change the language (English or Spanish).

Server-side commands (/medias) — requires OP

  • /medias show <player|@a> <name> [duration] [position] [scale] [volume] Send media to the selected players. Example: /medias show @a example.gif 15 topleft 2.0 80

  • /medias stop <player|@a> Stop media for selected players.

Important: The media file must exist in each player's own client folder. Players without the mod or without the file will not see anything.


⚠️ File Location

Folder (client only): .minecraft/config/animatedframes/media/

  • Place your .gif, .png, .jpg, .jpeg, .mp4 files here
  • Folder is created automatically on first use
  • No server folder — each player needs the file in their own client

🔌 Plugin Support

AnimatedFrames also has a Bukkit/Spigot/Paper plugin version for server-side control. With the plugin, server admins can trigger media on players' screens without needing the mod on the server.

Players still need the client mod and the media files on their own .minecraft folder.


  • GIF, PNG, JPG or JPEG displayed locally (client):

    client

  • GIF, PNG, JPG or JPEG sent to players (server):

    Server

  • # GIF, PNG, JPG or JPEG sent to players (plugin): plugin


Tutorial

Placing files (Client only)

Folder Location: .minecraft/config/animatedframes/media/

Steps:

  1. Copy your GIF, PNG, JPG, JPEG or MP4 file into the media folder.
  2. Make sure the file has the correct extension (.gif, .png, .jpg, .jpeg, .mp4).
  3. Display it in-game:
    • Local (only you): /mediac show sunny.gif 10 center 1.0 80
    • Send to others: /medias show @a sunny.gif 15 center 1.0 80

Notes:

  • /mediac show → only visible to you
  • /medias show → sends to other players — they must have the mod AND the file in their own client folder
  • No need to upload anything to the server
  • Large files (>1MB) may cause slight delays
  • Invalid files show an error in chat
  • Use /mediac list to see your available files
  • Volume range: 0–100 (default: 80)
  • Media stops automatically when you disconnect

Available positions (10 options)

center topleft topright bottomleft bottomright topcenter bottomcenter leftcenter rightcenter fullscreen

fullscreen — fills the entire screen maintaining the aspect ratio of the media


Credits


📺 AnimatedFrames — v1.7

Display GIFs, PNGs, JPGs, JPEGs and MP4 videos on screen!

AnimatedFrames allows you to display GIFs, PNGs, JPGs, JPEGs and MP4 videos within Minecraft using commands.

Requirements

  • Loader support: Forge • Fabric • NeoForge • Purpur • Spigot • & forks
  • Dependency: WaterMedia

Wiki --- Discord Support

📝 Commands

Client-side commands (/mediac) — only you see them

  • /mediac show <name> [duration] [position] [scale] [volume] Display media locally from your files. Example: /mediac show sunny.gif 10 center 1.0 80

  • /mediac stop Stop all active media on your screen.

  • /mediac list List files in your local folder.

  • /mediac lang <en|es> Change the language (English or Spanish).

Server-side commands (/medias) — requires OP or admin permission

  • /medias show <player|@a> <name> [duration] [position] [scale] [volume] Send a file from the server to the selected players and play it. Players do not need to have the file beforehand. Example: /medias show @a example.gif 15 topleft 2.0 80

  • /medias showlocal <player|@a> <name> [duration] [position] [scale] [volume] Play a file already stored in each selected player's local media folder. This preserves the previous behavior of /medias show. Example: /medias showlocal @a example.gif 15 topleft 2.0 80

  • /medias stop <player|@a> Stop media for selected players.

  • /medias list List files in the server's media folder.

  • /medias help Display command help.

Important: Players always need the client mod and WaterMedia. With /medias show, the file comes from the server. With /medias showlocal, the file must already exist in each player's own client folder.


⚠️ File Location

Client folder: .minecraft/config/animatedframes/media/

Server folder with the mod: config/animatedframes/media/

Server folder with the plugin: plugins/AnimatedFramesPL/media/

  • Supported files: .gif, .png, .jpg, .jpeg, .mp4
  • Media folders are created automatically during initialization
  • /mediac show and /medias showlocal use the player's client folder
  • /medias show uses the server's media folder and transfers the file to the selected players
  • Received files are stored automatically in a separate client cache
  • For launchers with separate instances, use the corresponding instance's folder

🔌 Plugin Support

AnimatedFrames also has a Bukkit/Spigot/Paper/Purpur plugin version for server-side control. With the plugin, server admins can trigger media on players' screens without needing the mod on the server.

Place server files in plugins/AnimatedFramesPL/media/ and use /medias show to send them to players.

The plugin uses the animatedframes.admin permission, granted to OPs by default. Use /medias lang <en|es> to change the plugin's language.

Players still need the client mod and WaterMedia. They only need the media files installed beforehand when using /medias showlocal.


  • GIF, PNG, JPG or JPEG displayed locally (client):

    client

  • GIF, PNG, JPG or JPEG sent to players (server):

    Server

  • GIF, PNG, JPG or JPEG sent to players (plugin):

    plugin


Tutorial

Placing files (Client and server)

Client folder: .minecraft/config/animatedframes/media/

Server folder with the mod: config/animatedframes/media/

Server folder with the plugin: plugins/AnimatedFramesPL/media/

Steps:

  1. Copy your GIF, PNG, JPG, JPEG or MP4 file into the appropriate media folder:
    • Client folder for /mediac show or /medias showlocal.
    • Server folder for /medias show.
  • Make sure the file has the correct extension (.gif, .png, .jpg, .jpeg, .mp4).
  • Display it in-game:
    • Local (only you): /mediac show sunny.gif 10 center 1.0 80
    • Send a server file to others: /medias show @a sunny.gif 15 center 1.0 80
    • Play files already installed on players' clients: /medias showlocal @a sunny.gif 15 center 1.0 80

Notes:

  • /mediac show → only visible to you
  • /medias show → transfers a server file to selected players — they need the mod and WaterMedia, but not the file beforehand
  • /medias showlocal → uses each player's local file — they need the mod, WaterMedia and the file in their client folder
  • Updating from 1.6.2: replace /medias show with /medias showlocal if you want to keep using files already installed on players' computers
  • Filenames with spaces must use double quotes: /medias show @a "welcome video.mp4" 10 center 1.0 80
  • Large files may take some time to transfer before playback begins
  • Check chat or logs if a file fails to load
  • Use /mediac list to see your local files and /medias list to see server files
  • Duration is measured in seconds; 0 means no command-imposed time limit. Videos still stop when they reach the end
  • Scale range: 0.05–10 (default: 1.0)
  • Volume range: 0–100 (default: 80)
  • Media stops automatically when you disconnect

Available positions (10 options)

center topleft topright bottomleft bottomright topcenter bottomcenter leftcenter rightcenter fullscreen

fullscreen — fills the entire screen for videos while maintaining their aspect ratio, cropping the edges when necessary. Omit the scale and enter the volume directly after fullscreen. Example: /medias show @a intro.mp4 0 fullscreen 80


Credits