Mod
End-Game Gear - Aspectro
No reviews yet
A powerful mod to make progression more fun more manageable and gives a lot of earnable end game options in the form of gear, weapons, items and unique abilities.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Includes magical spells, wands, and other casting tools.
Introduces new enchantments and/or changes the vanilla enchantment system.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new tools, which may add enhanced capabilities.
Adds or enhances hostile creatures and enemies.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
NEOFORGE Versions: 26.1-26.1.2, 1.21.5-1.21.10,1.21.1 | FORGE Versions: 1.21.1, 1.21.4-1.21.10
(1.21.1 Versions have a lot of crafting issues. These will no longer be supported going forward.)
[If you are a modpack creator and want to request a config file change or addon please DM your request]
Welcome to Magical Gear, a powerful mod designed to make exploring your Minecraft world smoother and faster while also giving you more things to aim for! With new items ranging from powerful staves and weapons to balanced mobility, mob manipulation and enhanced enchanting. This mod is designed to make your vanilla experience much more enjoyable!
NEOFORGE 1.21.9+ Enchanting Chamber 
The enchanting chamber allows enchantment of any weapon with over 6 attack damage. Any piece of armor, any type of bow or any tool.
After getting the tool, now you will need your materials. Being perfect diamonds and perfect emeralds.
The last requirement is to have 20 enchantment levels. A slight downside to creating a powerful piece of gear!
NEOFORGE 26.1+ Resource Transmutation!
To transmute a block you must first have crafted and placed an Origin Rod.
After you have done that any block Around the charged stone it was placed on will be transmuted if possible. This is useful if you have a mass supply of various blocks like iron gold etc.
Transmute Table
The following blocks can be consumed by the Origin Rod and converted into new materials:
Iron Block
Gold Block
Diamond Block
Netherite Block 🌟
Ancient Ore
Gem Obby
Water
Grass Block
Insulated Stone
Iron Ore
Deepslate Iron Ore
Gold Ore
Deepslate Gold Ore
Diamond Ore
Deepslate Diamond Ore
Emerald Ore
Deepslate Emerald Ore 🌟
Oak Log
Birch Log
Spruce Log
Jungle Log
Acacia Log
Dark Oak Log
Cherry Log
Oak Leaves
Birch Leaves
Spruce Leaves
Jungle Leaves
Acacia Leaves
Dark Oak Leaves
Cherry Leaves
Sand
Gravel
End Stone
Netherrack
Soul Sand
Amethyst Block🌟
Hay Block
Melon
Clay
Tube Coral Block
Brain Coral Block
Bubble Coral Block
Fire Coral Block
Horn Coral Block
Growth Hoe
Right click bone meals all connected farm blocks to the selected crop. Breaking a crop will also break all connected crops and replant them if they are grown.
Custom Weapons and Staves!
Ever want to be a magical card user? Nows your chance!
Card of Detainment - Captures a monster or animal in this card right click to resummon
Card of Power - Gives a strength + Speed bonus to its user
Card of Reflection - When activated, reflects all projectiles back at the source.
Card of Transposition - Instantly swaps your position with the targeted monster or player.
Card of Embers - Unleashes a constant torrent of flame in front of you, igniting enemies.
Card of Stone - Temporarily grants high resistance
Card of Storms - Strikes a random nearby enemy with lightning, chaining to others.
Card of Frost - Freezes the enemy solid for a few seconds or slows all in a radius.
Stacked Deck - Right click reveals a hidden Card. Which are powerful magical weaponry with unique effects.
Origin Rod - Right click to repair your wand, conductor for resource transmutation
Reapers Dagger - Massive AOE Poison and disorientation. Shift right click to enable/disable friendly fire.
First Aid Kit - Removes negative effects. If an effect was cured or you are low health gain a burst of regen.
Dual Blade - Applies a burst of a heavy wither and poison effect on hit
Staff of Repulsion - Pushs mobs away from you with great force
Staff of Destruction- Breaks blocks in front of you based on staff tier
Staff of Immortality- While in hand makes all near players invincible. The holder of this staff suffers a massive slowness debuff and less effect from the buff itself.
Staff of Incineration- Fires a beam of powerful soul-fire. Does not ignite blocks.
Soul Link Dagger- Holding right click will transfer any incoming damage to your target instead of you.
Demon Kings Blade
- Chance on kill to grant buffs as well as satiate some hunger
- When you strike a boss gain high damage, resistance and regen.
- When you right click a floating platform will appear under you allowing you to jump up nothing and stand in the air. If you hold right click you will launch yourself forward
Mob Wards-
Nether Ward
Freezes then kills all Blazes, Wither Skeletons, Ghasts, Zombie Pigmen, Hoglins, Zoglins, Piglins, Piglin Brutes and Magma Cubes within 10 blocks.
Illager Ward
Freezes then kills all Pillagers, Vindicators, Evokers or Witches within 10 blocks
Arthropod Ward
Freezes then kills all Spiders, Cave Spiders, Silverfish or endermites that are within 10 blocks.
Undead Ward
Freezes then kills all Zombies, Skeletons, Stray, Husk, Drowned, Creepers or Phantoms that are within 10 blocks.
Items-
Active Powder - Drops from creepers or transmuting
Pure Rod - Rare drop from blazes or gained transmuting gold. Blazes cannot drop both a blaze rod and a pure rod. So looting hurts this drop.
Spider Fang - Drops from spiders
Oblivium - Found in piglin fortress chests, transmuting and by destroying blackholes.
Diamond Shard & Emerald Shard - Found in ancient ore which spawns in the over world. (Right above Y level 0 is where you will find most of these)
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources