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Attribute Modifier
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Modify any attribute from any item. Weapon damage, speed, armor, etc.
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Must be installed on both the client and the server.
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Description
Attribute Modifier
Complete control over any item's attributes vanilla or modded inside the configuration.
Features
- Modify any attribute from any item.
- Add entries in the configuration file.
- You may modify these attributes:
- Max Health
- Follow Range
- Knockback Resistance
- Movement Speed
- Flying Speed (fixed this one for you)
- Attack Damage
- Attack Speed
- Armor
- Armor Toughness
- Luck
- And more (see wiki).
Dependencies
Expanded Events on CurseForge: https://www.curseforge.com/minecraft/mc-mods/expanded-events
Mixin Booter is also required.
Configuration
The file is named attributeModifiers, its a JSON file.
Read more on the wiki: https://github.com/Levviata/attribute-modifier/wiki/Configuration
Examples:
{
"minecraft:diamond_hoe": {
"maxHealth": 10.0,
"followRange": 60.0,
"knockbackResistance": 2.0,
"movementSpeed": 0.7,
"flyingSpeed": 0.15,
"attackDamage": 10.0,
"attackSpeed": 2.0,
"armor": 2.0,
"armorToughness": 1.0,
"luck": 5.0
},
"minecraft:diamond_chestplate": {
"armor": 100.0,
"armorToughness": 10.0
},
"minecraft:diamond_pickaxe": {
"movementSpeed": 1.1,
"attackDamage": -1.0,
"attackSpeed": -1.0
},
"minecraft:diamond_sword": {
"maxHealth": 10.0,
"attackDamage": -1.0,
"armor": 5.0,
"luck": 5.0
}
}
What is an attribute?
Attributes control certain numeric properties of players, mobs, and armor stands. Every entity has a base value for each of its attributes, and modifiers that determine the final value (source: wiki).
Copyright
Tags
Weapon damage, weapon speed, player movement speed, attack damage, attack speed, weapon attributes
Attribute Modifier
Complete control over any item's attributes vanilla or modded inside the configuration.
Features
- Modify any attribute from any item.
- Add entries in the configuration file.
- You may modify these attributes:
- Max Health
- Follow Range
- Knockback Resistance
- Movement Speed
- Flying Speed (fixed this one for you)
- Attack Damage
- Attack Speed
- Armor
- Armor Toughness
- Luck
- And more (see wiki).
Dependencies
Expanded Events on CurseForge: https://www.curseforge.com/minecraft/mc-mods/expanded-events
Mixin Booter is also required.
Configuration
The file is named attributeModifiers, its a JSON file.
Read more on the wiki: https://github.com/Levviata/attribute-modifier/wiki/Configuration
Examples:
{
"minecraft:diamond_hoe": {
"maxHealth": 10.0,
"followRange": 60.0,
"knockbackResistance": 2.0,
"movementSpeed": 0.7,
"flyingSpeed": 0.15,
"attackDamage": 10.0,
"attackSpeed": 2.0,
"armor": 2.0,
"armorToughness": 1.0,
"luck": 5.0
},
"minecraft:diamond_chestplate": {
"armor": 100.0,
"armorToughness": 10.0
},
"minecraft:diamond_pickaxe": {
"movementSpeed": 1.1,
"attackDamage": -1.0,
"attackSpeed": -1.0
},
"minecraft:diamond_sword": {
"maxHealth": 10.0,
"attackDamage": -1.0,
"armor": 5.0,
"luck": 5.0
}
}
What is an attribute?
Attributes control certain numeric properties of players, mobs, and armor stands. Every entity has a base value for each of its attributes, and modifiers that determine the final value (source: wiki).
Copyright
Tags
Weapon damage, weapon speed, player movement speed, attack damage, attack speed, weapon attributes
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