Beacon Boost

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Beacon Boost

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Beacons done right. Range now scales with **every** block upgraded in your pyramid (counted as configurable groups), designed to feel like it always belonged in Minecraft. Server-side only and singleplayer compatible.

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Minecraft

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Where It Runs
Server Required, Client Optional

Required on the server. Installing it on the client adds functionality.

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
1.0.2
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About

Description

Beacon Boost

Beacon Boost is a Fabric mod that makes beacon range scale with the materials you use to build the pyramid, using only vanilla mechanics. It works in singleplayer, and as a server‑side-only mod.

Features

Default behavior

By default, Beacon Boost counts base blocks in small groups and adds extra range based on the material. All of these values (group size, per‑material bonuses, max range, vertical behavior, unloaded‑chunk behavior) can be tuned in config/beaconboost.json.

The default behavior is set as follows:

  • Group size: 2 blocks

  • +0 blocks of range per group of iron blocks

  • +1 block of range per group of gold blocks

  • +2 blocks of range per group of emerald blocks

  • +4 blocks of range per group of diamond blocks

  • +6 blocks of range per group of netherite blocks

  • Maximum horizontal range: 500 blocks (radius)

  • Vertical range now extends infinitely downward as well as upward.

Additional notes

  • Beacon Boost is built with servers in mind: it tracks beacons efficiently, continues to apply effects from cached data even when beacon chunks are unloaded (given player is still within the radius), and adds no client‑side UI requirement.

  • Target version: Minecraft 1.21.11+ with Fabric. Earlier 1.21.x versions may work but are not officially tested.

  • Currently, only valid vanilla beacon base materials are supported.

Feedback and feature requests

Found a bug, have a suggestion, or want a new config option?

Please feel free to open an issue on the GitHub repository that describes your setup (Minecraft version, Fabric/Loader version, other relevant mods) and what you’d like to see changed. I actively use these issues to plan fixes and new features, so don’t hesitate to file bug reports, balance feedback, or feature requests. :)

Inspiration

This mod is inspired by the datapack “Increased Range Beacons” by brisai:
https://www.planetminecraft.com/data-pack/increased-range-beacons-multiplayer-compatible/

BeaconBoost is a from‑scratch reimplementation in Java for the Fabric modding ecosystem. Please support the original datapack and its author.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).
See the LICENSE file for details.

Screenshots

Gallery

  • Boosted Beacon
    Boosted Beacon Here is an example of what a beacon base that would have an extended beacon range could look like. - The base blocks are counted in groups, and add a variable amount of range depending on the type. - These variables are configurable.
  • Boosted Range Example
    Boosted Range Example Here is an example of a boosted beacon's range compared to vanilla.
  • Infinite Y Range
    Infinite Y Range By default, beacon range will now extended infinitely downwards. - This is configurable, and can mimic vanilla behavior if desired instead.
  • Full Netherite Beacon
    Full Netherite Beacon Here is a beacon base made entirely of netherite blocks at (0,0).
  • Maximum Beacon Range
    Maximum Beacon Range Here is an example of the netherite beacon still applying effects 500 blocks away - you can still see the beacon in the red circle in the center of the screen. - The maximum range is configurable.

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