Mod
Better Beds
Changes the renderer of the bed to use json models instead of a block entity renderer!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Enhances game performance and optimizes resource usage.
Adds client-side tools and features to enhance the user experience.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
Removes the Block Entity Renderer from the bed and replaces it with the default minecraft model renderer.
This results in increased performance and resourcepack support!
(Completely clientside mod)
But where's the catch, you may ask.
Well, there is almost no catch, everything behaves the same as vanilla.
The only mod that's incompatible so far is Bedspreads, since that mod uses the block entity renderer of the bed.
Also, mods that add custom beds using the default renderer need model files provided for them.
Mods that add beds using a custom block entity renderer are untouched.
Why does the bed use a block entity renderer in the first place?
When beds were added in 1.12, the game was still using the old block id system, which only allowed for a limited amount of ids.
Because 1.12 added many new blocks, the game was running out of ids, so the developers made the bed a block entity + renderer to save ids.
In 1.13 (The Flattening) a new id system was introduced, allowing for an unlimited amount of ids, but the bed block entity and it's renderer weren't touched.
I iNstalLed tHiS mOD bUT iT LoOks tHE sAme aS VaNiLla!
By default this pack includes models that perfectly mimic vanilla behavior, to change the look of the bed,
enable one of the resource packs in the resourcepack selection screen or create your own pack based on these examples.



Removes the Block Entity Renderer from the bed and replaces it with the default minecraft model renderer.
This results in increased performance and resourcepack support!
(Completely clientside mod)
But where's the catch, you may ask.
Well, there is almost no catch, everything behaves the same as vanilla.
The only mod that's incompatible so far is Bedspreads, since that mod uses the block entity renderer of the bed.
Also, mods that add custom beds using the default renderer need model files provided for them.
Mods that add beds using a custom block entity renderer are untouched.
Why does the bed use a block entity renderer in the first place?
When beds were added in 1.12, the game was still using the old block id system, which only allowed for a limited amount of ids.
Because 1.12 added many new blocks, the game was running out of ids, so the developers made the bed a block entity + renderer to save ids.
In 1.13 (The Flattening) a new id system was introduced, allowing for an unlimited amount of ids, but the bed block entity and it's renderer weren't touched.
I iNstalLed tHiS mOD bUT iT LoOks tHE sAme aS VaNiLla!
By default this pack includes models that perfectly mimic vanilla behavior, to change the look of the bed,
install one of the example resource packs from here or create your own pack based on the examples.


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