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Better Campfires
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๐ฅ Campfires can give buffs, burned out, affected by rains,... and are fully configurable!
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๐ฅBetter Campfires๐ฅ
A mod of my Easycraft modpack <3
If you're using Lithium, it's recommended to put this line into lithium.properties config file to make the Campfires burn out work: mixin.world.block_entity_ticking.sleeping.campfire=false
Better Campfires is a Minecraft mod designed to improve the campfire mechanics, making them more versatile and interactive for players. It introduces a variety of new features to enhance gameplay, buffs, debuffs, and more realistic campfires, which are fully configurable!
Features
- Custom Buffs For Players: Players receive buffs when near a campfire, adding a strategic element to survival gameplay.
- Campfires can start unlit: default is false in the config file.
- Custom Buffs For Hostile Mobs: You can add debuffs or buffs for hostile mobs.
- Rains And Snow Can Extinguish Campfires: Rains now can extinguish the campfires.
- Campfires Burn Out: Campfires are burnt out after a certain time.
- Campfires Burn Hostile Mobs: Campfires now can burn hostile mobs.
- Campfire Fuels: Fuels to make your campfire burn longer. (works if Campfires Burn Out is enabled)
Giving Buffs: 
Configuration
- All the buff Ids, Read This Before Adding Any Buff, You Need To Know The Ids First
- You can press F3 + H in the game to show the tooltips for each item, so you can get the item's id
After changing the config, you need to restart the game to apply new changes.
Example Configuration (No Supporting For Cooking Mod Items, Hope Someone Can Make A Pull Request <3)
{
"campfires_start_unlit": false,
"campfires_can_burn_out": true,
"can_check_burn_out_time_left": true,
"campfires_burn_out_time": 24000,
"campfires_extinguish_by_rain": true,
"rain_exinguish_time_multiply": 10,
"campfires_extinguish_by_snow": true,
"snow_extinguish_time_multiply": 3,
"campfires_can_buff": true,
"campfires_can_buff_for_non_hostile_mobs": true,
"campfires_can_buff_for_hostile_mobs": true,
"campfires_can_burn_hostile_mobs_based_on_buff_radius": true,
"buff_radius": 7,
"buff_check_interval": 30,
"buffs": [
{
"effect": "minecraft:regeneration",
"duration": 200,
"amplifier": 0
},
{
"effect": "minecraft:resistance",
"duration": 200,
"amplifier": 0
}
],
"hostile_mob_buffs": [
{
"effect": "minecraft:weakness",
"duration": 100,
"amplifier": 0
},
{
"effect": "minecraft:slowness",
"duration": 100,
"amplifier": 0
}
],
"campfire_fuels": [
{
"fuelId": "#minecraft:logs",
"addBurnTime": 1600
},
{
"fuelId": "#minecraft:planks",
"addBurnTime": 400
},
{
"fuelId": "minecraft:stick",
"addBurnTime": 200
},
{
"fuelId": "minecraft:coal",
"addBurnTime": 2400
},
{
"fuelId": "minecraft:charcoal",
"addBurnTime": 2400
},
{
"fuelId": "minecraft:coal_block",
"addBurnTime": 19200
}
]
}
๐ฅBetter Campfires๐ฅ
If you're using Lithium, it's recommended to put this line into lithium.properties config file to make the Campfires burn out work: mixin.world.block_entity_ticking.sleeping.campfire=false
Better Campfires is a Minecraft mod designed to improve the campfire mechanics, making them more versatile and interactive for players. It introduces a variety of new features to enhance gameplay, buffs, debuffs, and more realistic campfires, which are fully configurable!
Features
- Custom Buffs For Players: Players receive buffs when near a campfire, adding a strategic element to survival gameplay.
- Campfires can start unlit: default is false in the config file.
- Custom Buffs For Hostile Mobs: You can add debuffs or buffs for hostile mobs.
- Rains And Snow Can Extinguish Campfires: Rains now can extinguish the campfires.
- Campfires Burn Out: Campfires are burnt out after a certain time.
- Campfires Burn Hostile Mobs: Campfires now can burn hostile mobs.
- Campfire Fuels: Fuels to make your campfire burn longer. (works if Campfires Burn Out is enabled)
Giving Buffs: 
Configuration
- All the buff Ids, Read This Before Adding Any Buff, You Need To Know The Ids First
- You can press F3 + H in the game to show the tooltips for each item, so you can get the item's id
After changing the config, you need to restart the game to apply new changes.
Example Configuration (No Supporting For Cooking Mod Items, Hope Someone Can Make A Pull Request <3)
{
"campfires_start_unlit": false,
"campfires_can_burn_out": true,
"can_check_burn_out_time_left": true,
"campfires_burn_out_time": 24000,
"campfires_extinguish_by_rain": true,
"rain_exinguish_time_multiply": 10,
"campfires_extinguish_by_snow": true,
"snow_extinguish_time_multiply": 3,
"campfires_can_buff": true,
"campfires_can_buff_for_non_hostile_mobs": true,
"campfires_can_buff_for_hostile_mobs": true,
"campfires_can_burn_hostile_mobs_based_on_buff_radius": true,
"buff_radius": 7,
"buff_check_interval": 30,
"buffs": [
{
"effect": "minecraft:regeneration",
"duration": 200,
"amplifier": 0
},
{
"effect": "minecraft:resistance",
"duration": 200,
"amplifier": 0
}
],
"hostile_mob_buffs": [
{
"effect": "minecraft:weakness",
"duration": 100,
"amplifier": 0
},
{
"effect": "minecraft:slowness",
"duration": 100,
"amplifier": 0
}
],
"campfire_fuels": [
{
"fuelId": "#minecraft:logs",
"addBurnTime": 1600
},
{
"fuelId": "#minecraft:planks",
"addBurnTime": 400
},
{
"fuelId": "minecraft:stick",
"addBurnTime": 200
},
{
"fuelId": "minecraft:coal",
"addBurnTime": 2400
},
{
"fuelId": "minecraft:charcoal",
"addBurnTime": 2400
},
{
"fuelId": "minecraft:coal_block",
"addBurnTime": 19200
}
]
}
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