Better Name Visibility
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Increases the visibility of names behind blocks
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Better Name Visibility
This mod improves the visibility of all vanilla names rendered.
The improved rendering can be turned off or on at any time using a configurable key (Standard: +).

Configuration
Several configuration options are provided through YACL starting with v2.0.2. You can edit the config using Mod Menu. If you are looking for a no-config version with less dependencies version v1.1 may be for you.
Foreground Color
Controls the text color and opacity of names. It defaults to fully opaque white.

Background Color
Controls the background color of name tags. It defaults to semi transparent black.

Fullbright Names
Name tags are no longer affected by the current light level. This only affects names that are not rendered behind other blocks. Names behind other blocks are always fullbright. It defaults to on.

Distant Name Scaling
Sets the scaling of distant names from 0.0 to 1.0. At 0.0 names are not scaled at all. At 1.0 all names appear the same size, regardless of distance. It defaults to 0.2.

Render Names At Any Distance
By default Minecraft stops rendering names farther away than 64 blocks. This limit can be disabled, but is only recommended with decent name scaling enabled. It is disabled by default.
Disable Team Colors
Team Colors will by default overwrite the RGB components of your custom foreground colors. You may enable this option to force the use of your configured text color. It is not enabled by default.
Shader Support
Correct functionality in combination with shaders is not guaranteed. Some shaderpacks may support all functionality, while other shaderpacks will only work partly, i. e. not renderering names through walls.
This mod improves the visibility of all vanilla names rendered.
The improved rendering can be turned off or on at any time using a configurable key (Standard: +).

Configuration
Several configuration options are provided through YACL. You can edit the config using Mod Menu.
Foreground Color
Controls the text color and opacity of names. It defaults to fully opaque white.

Background Color
Controls the background color of name tags. It defaults to semi transparent black.

Fullbright Names
Name tags are no longer affected by the current light level. This only affects names that are not rendered behind other blocks. Names behind other blocks are always fullbright. It defaults to on.

Distant Name Scaling
Sets the scaling of distant names from 0.0 to 1.0. At 0.0 names are not scaled at all. At 1.0 all names appear the same size, regardless of distance. It defaults to 0.2.

Render Names At Any Distance
By default Minecraft stops rendering names farther away than 64 blocks. This limit can be disabled, but is only recommended with decent name scaling enabled. It is disabled by default.
Disable Team Colors
Team Colors will by default overwrite the RGB components of your custom foreground colors. You may enable this option to force the use of your configured text color. It is not enabled by default.
Shader Support
Correct functionality in combination with shaders is not guaranteed. Some shaderpacks may support all functionality, while other shaderpacks will only work partly, i. e. not renderering names through walls.
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