Biome Tag Villagers
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Changes Villager Types to use Tags instead of just Biomes!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A project that is no longer receiving updates.
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This mod is Archived!
Please go use Lithostitched: https://www.curseforge.com/minecraft/mc-mods/lithostitched
Biome Tag Villagers
A mod that gives you control over how a villager will look in a biome via a set of tag lists!
A small server side mod that changes the current hard coded villager biomes to instead have the game read a set of tags to determine what variant a villager will be in what biome. If a biome is in multiple tag lists, it will randomize between the two.
Dependencies
- Fabric api
Configuration
The mod has only server side config in the format of tags. It adds 6 new tags for each villager type (eg. snowy, taiga, savanna). This is just the standard minecraft biome tag.
The Example datapack can be found here.
For Mod Developers
If you are a mod developer adding new villager types. You will just want to add the villager types to the map with BiomeTagVillagers.addType(TAG_HERE, TYPE_HERE), or see example here.
Maven repository:
repositories {
maven {
url = "https://teamvoided.org/releases"
}
}
Dependency:
modImplementation "com.theendercore:biome_tag_villagers:1.3.0"
Click on the banner or here to support me and my projects! :)
This mod is Archived!
Please go use Lithostitched: https://modrinth.com/mod/lithostitched
Biome Tag Villagers
A mod that gives you control over how a villager will look in a biome via a set of tag lists!
A small server side mod that changes the current hard coded villager biomes to instead have the game read a set of tags to determine what variant a villager will be in what biome. If a biome is in multiple tag lists, it will randomize between the two.
Dependencies
- Fabric api
Configuration
The mod has only server side config in the format of tags. It adds 6 new tags for each villager type (eg. snowy, taiga, savanna). This is just the standard minecraft biome tag.
The Example datapack can be found here.
For Mod Developers
If you are a mod developer adding new villager types. You will just want to add the villager types to the map
with BiomeTagVillagers.addType(TAG_HERE, TYPE_HERE), or see example here.
Maven repository:
repositories {
maven {
url = "https://teamvoided.org/releases"
}
}
Dependency:
modImplementation "com.theendercore:biome_tag_villagers:1.3.0"
Click on the banner or here to support me and my projects! :)
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