Block Skills

Quick rating

Community listing page, reviews here may not be monitored by the author.

Block Skills

By impleriOwner

No reviews yet

A library mod that exposes KubeJS methods to restrict how players see and interact with blocks.

No Theme
No Genre
QoL & Tweaks
Mod Addon
API/Library
Gated Progression & Stages
Mod Loaders
Forge
Fabric
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
[Forge 1.18.2] v1.3.2

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Block Skills

A library mod to control how players see and interact with fluids using skill-based restrictions created in KubeJS scripts. This is similar to Ore Stages.

MIT license Discord 1.19.2 1.18.2

xSkills Mods

Player Skills | Block Skills | Dimension Skills | Fluid Skills | Item Skills | Mob Skills

Concepts

This mod leans extensively on Player Skills by creating and consuming the Skill-based Restrictions. Out of the box, this mod can restrict whether a block can be mined, "used", or if it drops anything when mined. It also provides a way to mask blocks in world by replacing them with either air or another block (e.g. make all diamond ore appear and drop as stone). Note that this does not alter interactions based on what items the player is holding or how the player can use the block as an item. However, Item Skills provides that complementary functionality.

Caveat

Because of how events are fired, KubeJS BlockEvents.rightClicked events will only be triggered with the original block. Make sure that you reuse the same player.can() or player.cannot() restrictions on any relevant skill change handlers connected to interacting with a block. For example, if you are hiding minecraft:diamond_ore as minecraft:stone but are also triggering a skill change when a player uses redstone on diamond_ore, right clicking on the hidden diamond ore with redstone in hand will still trigger the skill update if it's not restricted with the same conditions that the hidden block is using.

More Information

Documentation, examples, and more can be found in the readme on Github.

Modpacks

Want to use this in a modpack? Great! This was designed with modpack developers in mind. No need to ask.

Block Skills

A library mod to control how players see and interact with fluids using skill-based restrictions created in KubeJS scripts. This is similar to Ore Stages.

MIT license Discord 1.19.2 1.18.2

xSkills Mods

Player Skills | Block Skills | Dimension Skills | Fluid Skills | Item Skills | Mob Skills

Concepts

This mod leans extensively on Player Skills by creating and consuming the Skill-based Restrictions. Out of the box, this mod can restrict whether a block can be mined, "used", or if it drops anything when mined. It also provides a way to mask blocks in world by replacing them with either air or another block (e.g. make all diamond ore appear and drop as stone). Note that this does not alter interactions based on what items the player is holding or how the player can use the block as an item. However, Item Skills provides that complementary functionality.

Caveat

Because of how events are fired, KubeJS BlockEvents.rightClicked events will only be triggered with the original block. Make sure that you reuse the same player.can() or player.cannot() restrictions on any relevant skill change handlers connected to interacting with a block. For example, if you are hiding minecraft:diamond_ore as minecraft:stone but are also triggering a skill change when a player uses redstone on diamond_ore, right clicking on the hidden diamond ore with redstone in hand will still trigger the skill update if it's not restricted with the same conditions that the hidden block is using.

More Information

Documentation, examples, and more can be found in the readme on Github.

Modpacks

Want to use this in a modpack? Great! This was designed with modpack developers in mind. No need to ask.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~32,000
Total Downloads
CurseForge
~30,000
Modrinth
~2,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works