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Bonecraft: Dominion
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Summoning Necromancy Mod, Faction/Colony Management, Useful workers, minions.
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Bonecraft
Step on path of necromancer - Summon minions. Gather resources. Corrupt Villagers. Shape your own dark dominion colony.

Bonecraft is a summoning and automation mod inspired by village management games, designed to fit naturally into Minecraft's world. Summons are not short-term battle boost but long-term minions living in your domain. Recruit workers, construct specialized workstations, automate production chains, and grow a thriving settlement that evolves alongside your necromancer journey.

Features
Create Your Colony
Summon your minions and put them to work.
- Gather resources for summoning
- Rise your warriors and workers.
- Assign jobs and responsibilities.
- Expand housing and infrastructure
Specialized Workers
Summons are helpful.
Current professions include:
- Farmer
- Woodcutter
- Fisher
- Guard
- Many more to come
Workers perform tasks autonomously and help keep your colony productive even while you're exploring.
Defend What You've Built
The world hates those who are brave enough to dwelve into dark magic.
- Disaster events
- Summons turn hostile if not fed
- Guards patrol and protect your necropolis
- Prepare for nightly attacks
A successful colony requires more than just production—it requires survival.
Corruption of Villagers
Bonecraft introduces corruption as Villager stat. Lure them on dark path and turn them to your acolytes.
- New professions
- Corruption meter
- Acolyte transformation

Why Bonecraft?
Bonecraft focuses on colony management first.
Unlike traditional tech mods, progression comes from organizing minions, creating infrastructure, and building a functioning settlement rather than crafting increasingly complex machines.
Mod compatibility
Bonecraft is designed to work naturally alongside other mods rather than becoming an isolated progression system.
- Companion — helps prevent accidental attacks against your companions and summons.
- Friendly Fire — protects owned entities from friendly-fire damage.
- Create — fluids and containers are compatible with create automation.
Planned Features
The mod is actively developed and many features are still on the roadmap.
Planned additions include:
- More professions
- Improved combat AI
- Raids
- Unique hostile creatures
- Magic and occult content
Feedback & Community
Found a bug? Have a suggestion?
Your feedback helps shape Bonecraft's future. Feel free to report issues, suggest new features, and share screenshots of your colonies.
Build. Automate. Defend. Thrive.
Welcome to Bonecraft.
Bonecraft
Walk the path of a necromancer — summon minions, gather resources, corrupt villagers, and build your own dark dominion.

Bonecraft is a necromancy, summoning, and colony automation mod inspired by village-management games and designed to fit naturally into Minecraft's world.
Your summons aren't temporary combat buffs. They're persistent minions living and working within your domain.
Raise workers, construct specialized workstations, automate production, and grow a thriving necropolis alongside your journey as a necromancer.

Features
Create Your Colony
Raise your minions and put them to work.
- Gather resources for summoning
- Raise warriors and workers
- Assign jobs and responsibilities
- Build housing and infrastructure
- Expand your growing necropolis
Your summons persist in the world and become part of the colony you build.
Specialized Workers
Not every undead servant needs to hold a sword.
Current professions include:
- 🌾 Farmer
- 🪓 Woodcutter
- 🎣 Fisher
- ⚔️ Guard
- ...with many more to come
Workers perform their tasks autonomously, helping keep your colony productive while you're building, exploring, or practicing darker forms of magic.
Corrupt Villagers
Not everyone needs to be undead to serve you.
Bonecraft introduces Corruption as a new Villager mechanic. Slowly lure villagers onto a darker path and transform them into loyal acolytes.
- Villager Corruption system
- Corruption meter
- Acolyte transformation
- New professions

Mod Compatibility
Bonecraft is designed to work naturally alongside other mods rather than becoming an isolated progression system.
Tested compatibility includes:
-
Companion — helps prevent accidental attacks against your companions and summons.
-
Friendly Fire — protects owned entities from friendly-fire damage.
-
Create — fluids and containers are compatible with create automation.
Found a compatibility issue? Let us know on Discord. Compatibility with the wider Minecraft modding ecosystem is something we want to keep improving.

Why Bonecraft?
Bonecraft focuses on colony management first.
Unlike traditional tech mods, progression comes from organizing your minions, constructing infrastructure, managing resources, and building a functioning settlement rather than simply crafting increasingly complex machines.
Your power isn't measured by the machine in your basement.
It's measured by the army outside it.
Planned Features
Bonecraft is actively developed, with many systems still planned for future updates.
Upcoming additions include:
- More summon professions
- Improved combat AI
- Raids
- Unique hostile creatures
- Expanded magic and occult content
- More colony-management mechanics
- More automation and mod compatibility
Feedback & Support
Found a bug? Have an idea? Built something horrifyingly efficient?
Join the community and share your suggestions, bug reports, screenshots, and Bonecraft colonies on Discord.
If you enjoy Bonecraft and want to support its development, even a small tip is greatly appreciated. <3
Build. Automate. Thrive.
Welcome to Bonecraft.
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