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Brick Lib API
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Provide a common set of APIs to develop minecraft mods
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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The Brick Lib API is a component of Brick Lib, designed to offer fundamental functionalities for developers to conduct cross-platform and version development
The Brick Lib API provides the following functions
- Added a universal event API that supports event registration, triggering, and cancellation.
- Added a universal registration API that supports both vanilla registries and Brick Lib's additional registries (Note: Lower versions will include higher version registries after compatibility updates, but these are only placeholders, and the registered object type is Object!).
- Added a universal network API that supports login packets from the server to the client and in-game regular network packets. It also allows sending strings directly between both ends and monitoring sending/receiving via events.
- Added a universal configuration file API, using Forge-style configuration files for configuration management.
- Supports universal data generators, update checkers, and client-side commands.
- Provides support for custom JSON functions, allowing registered handlers to be called within JSON and return values.
- Added the ResourceID class for partial replacement of the ResourceLocation class
Brick Lib API is part of Brick Lib, designed to provide developers with the most basic functionalities for cross-platform and cross-version Minecraft mod development.
Brick Lib API offers the following features:
- Added a universal event API that supports event registration, triggering, and cancellation.
- Added a universal registration API that supports both vanilla registries and Brick Lib's additional registries (Note: Lower versions will include higher version registries after compatibility updates, but these are only placeholders, and the registered object type is Object!).
- Added a universal network API that supports login packets from the server to the client and in-game regular network packets. It also allows sending strings directly between both ends and monitoring sending/receiving via events.
- Added a universal configuration file API, using Forge-style configuration files for configuration management.
- Supports universal data generators, update checkers, and client-side commands.
- Provides support for custom JSON functions, allowing registered handlers to be called within JSON and return values.
- Added the ResourceID class for partial replacement of the ResourceLocation class
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