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Carry Mechanics

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Carry Mechanics

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Pick up, carry, and place blocks and entities with your bare hands! A lightweight, configurable successor to Carry On.

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NeoForge
Minecraft

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Latest Version
Carry Mechanics (0.0.0-beta.23)
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✋ Carry Mechanics

Pick up, carry, and place blocks and entities with your bare hands!




✨ Overview

Carry Mechanics lets you pick up, carry, and place blocks (with their tile entities) and entities using only your empty hands. Inspired by the classic Carry On mod, rewritten from scratch for modern NeoForge.


🎯 Features

📦 Pick up anything

Grab blocks with tile entities (chests, furnaces, spawners, etc.) by holding Shift + right-clicking with empty hands. Also works on mobs, animals, and other players.

📍 Place anywhere

Right-click on any surface to place what you’re carrying — blocks, entities, or players.

🗼 Entity stacking

Stack carried entities on top of others like a totem pole. Configurable stack limits and size checks.

🏋️ Weight & slowness

Heavier objects slow you down. You cannot jump while carrying. The weight depends on the object size and NBT data.

📋 Whitelist / Blacklist

Control what can be picked up via datapack tags for blocks, entities, and stacking (6 tag types). Supports whitelist or blacklist mode.

📜 Scripting system

Datapack-powered JSON scripts with conditions (gamestage, advancement, XP, gamemode) and custom commands on init/loop/place.

⚙️ Fully configurable

25+ options including max distance, entity size limits, slowness multipliers, hit prevention, player pickup toggle, and more.

💻 Commands

/carrymechanics debug — Shows current carry state.
/carrymechanics clear [player] — Clears carry data.
/carrymechanics place [player] — Places carried object.


📋 Requirements

Minecraft26.1.2
NeoForge26.1.2.78


🎮 How to Use

  1. Hold Shift (sneak) and right-click on a block or entity with empty hands.
  2. The block or entity is now stored in your carry data.
  3. Right-click on any surface to place it.
  4. For entities, right-click a carried entity on another entity to stack them.
  5. Check your carry state with /carrymechanics debug.


Note: This is an early beta. The visual rendering of carried objects is a work in progress.




🙏 Credits

Inspired by Carry On by Tschipp and PurpliciousCow.
Rewritten for NeoForge by Stalking Dragons.



Codex Stalking Dragons
https://codex.skdragons.com/
Codex Stalking Dragons — Minecraft Modding

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