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Casus Belli
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Diplomacy and politics for roleplay servers. Create your own empires, ally with them, go to war, and negotiate your way back out. Inside each one there are parties, elections and a senate that votes on laws.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Incorporates real-time strategy elements, including resource management and tactical combat.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Adds extra features or content to an existing mod.
Includes systems for trading and managing economies.
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Casus Belli
Casus Belli is a politics and diplomacy mod built around player-run empires.
Create or join an empire, form political parties, win elections, pass laws through the senate, make alliances and negotiate with other nations — or lead your empire into war.
Features
Custom Empires — Create empires with their own name, tag and colour.
Diplomacy System — Relations progress from Peace → Tension → Imminent War → War.
Alliances — Form alliances, answer calls to arms and choose who you support.
Wars & Peace Treaties — Declare wars and negotiate treaties involving every nation in the conflict.
Political Parties — Create parties with their own ideology, colour and leadership.
Elections — Governments are elected for limited terms.
Senate & Laws — Players can propose and vote on laws.
Reputation — Political actions affect how easy it is for a government to pass legislation.
Autocracy & Censure — Powerful governments can become autocratic, while opponents can attempt to remove them.
Historical Records — Wars, alliances, treaties, elections and major political events are recorded automatically.
Most features are available through in-game menus:
G — Empires, diplomacy and alliances
L — Senate and laws
P — Parties, elections and parliament
Casus Belli is highly configurable through config/casusbelli-server.toml: diplomacy rules, reputation values and permissions.
Languages: English and European Portuguese.
Discord: https://discord.gg/WREpYVff
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