Cave Dweller Evolved
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Fork of the Cave Dweller mod with additional changes
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or enhances hostile creatures and enemies.
A modified or ported version of an existing mod.
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Must be installed on both the client and the server.
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About
Description
Original mod: https://www.curseforge.com/minecraft/mc-mods/cave-dweller
Notice
This mod is discontinued since people keep stealing this mod while passing it off as their own (+ also gating access behind payment)
(Note: You do not need to re-upload the mod if you're only changing textures or sounds, see https://minecraft.wiki/w/Resource_pack)
Features
- Cave Dweller has lots of additional (configurable) behaviour
- Some issues fixed (e.g. it works in multiplayer)
FAQ
- Another user has created a Fabric port: Cave Dweller Evolved (Fabric)
- There are no plans for < 1.18.2 ports
Commands
Ther are some commands when you use /cave_dweller
fast_forward: Increase (or decrease) the current spawn or noise timer (in ticks)get_target: Displays the current spawn target (cave dweller will spawn at its destination and target it)get_timer: Displays the current spawn or noise timer (in seconds), format being: current / target
Biomes
- Datapack config takes priority (\cave_dweller\tags\worldgen\biome\cave_dweller_surface_biomes.json), by default it contains #forge:is_spooky
- In the configs you can set whether surface biome list is handled as a white- or blacklist
- You can also configure the biomes in the configs but you'll have to enable the override config for that to take effect
Dimensions
- You can manage the dimensions it can spawn in through the configs - by default the Cave Dweller will only spawn in minecraft:overworld
- The entries are based on the dimension resource key, not the dimension type resource key
- If a dimension contains no valid players it it will not tick its logic (e.g. timers will not go down)
- The maximum amount of cave dwellers is per dimension
Compatibility
- If you're using the mod https://www.curseforge.com/minecraft/mc-mods/enhanced-ai you will need to add the Cave Dweller to the
[Base.Targeting."Entity Blacklist"]config entry
Original mod: Cave Dweller
Features
- Cave Dweller has lots of additional (configurable) behaviour
- Some issues fixed (e.g. it works in multiplayer)
FAQ
- Another user has created a Fabric port: Cave Dweller Evolved (Fabric)
- There are no plans for < 1.18.2 ports
Commands
Ther are some commands when you use /cave_dweller
fast_forward: Increase (or decrease) the current spawn or noise timer (in ticks)get_target: Displays the current spawn target (cave dweller will spawn at its destination and target it)get_timer: Displays the current spawn or noise timer (in seconds), format being: current / target
Biomes
- Datapack config takes priority (\cave_dweller\tags\worldgen\biome\cave_dweller_surface_biomes.json), by default it contains #forge:is_spooky
- In the configs you can set whether surface biome list is handled as a white- or blacklist
- You can also configure the biomes in the configs but you'll have to enable the override config for that to take effect
Dimensions
- You can manage the dimensions it can spawn in through the configs - by default the Cave Dweller will only spawn in minecraft:overworld
- The entries are based on the dimension resource key, not the dimension type resource key
- If a dimension contains no valid players it it will not tick its logic (e.g. timers will not go down)
- The maximum amount of cave dwellers is per dimension
Compatibility
- If you're using the mod Enhanced AI you will need to add the Cave Dweller to the
[Base.Targeting."Entity Blacklist"]config entry
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