CC Ballistix Reborn

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CC Ballistix Reborn

By CamoHaxOwner

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Integrates ComputerCraft: Tweaked with Ballistix 0.9.2 for missile silo control and coordinate-based launches via the new control panel.

Tech
QoL & Tweaks
Mod Loaders
NeoForge
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
ccballistixreborn-1.21.1-1.3.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

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External Links

Source Issues Wiki Discord

About

Description

OUTDATED

"CC: Ballistix Updated" is now compatible with the newer version of Ballistix. Please use CC: Ballistix Updated instead.

This mod is a fork of CC: Ballistix Updated it was made to fill the short gap between updates for CC: Ballistix Updated.

Functions:

launch()
* Attempts to launch the missile.
* Returns true if the launch command was successfully sent, otherwise false.
* This function will also queue a ccballistixreborn_launch event, providing the X, Y, and Z coordinates of the target.

getRange()
* Returns the maximum range of the connected missile launcher as an integer.
* Returns 0 if no launcher is found or the range cannot be determined.

getPosition()
* Returns a table containing the current target coordinates of the missile launcher with keys x, y, and z.
* Returns an empty table if no launcher is found or no target is set.

setPosition(x, y, z)
* Sets the target position of the control panel to the given X, Y, and Z coordinates.
* This function will also queue a ccballistixreborn_update_position event, providing the new X, Y, and Z coordinates.

getFrequency()
* Returns the frequency of the connected missile launcher as an integer.
* Returns 0 if no launcher is found.

"CC: Ballistix Updated" is now compatible with the newer version of Ballistix. Please use CC: Ballistix Updated instead.

CC Ballistix Reborn

This mod is a fork of CC: Ballistix Updated it was made to fill the short gap between updates for CC: Ballistix Updated.

Functions:

  • launch()

    • Attempts to launch the missile.
    • Returns true if the launch command was successfully sent, otherwise false.
    • This function will also queue a ccballistixreborn_launch event, providing the X, Y, and Z coordinates of the target.
    • getRange()

      • Returns the maximum range of the connected missile launcher as an integer.
      • Returns 0 if no launcher is found or the range cannot be determined.
    • getPosition()

      • Returns a table containing the current target coordinates of the missile launcher with keys x, y, and z.
      • Returns an empty table if no launcher is found or no target is set.
    • setPosition(x, y, z)

      • Sets the target position of the control panel to the given X, Y, and Z coordinates.
      • This function will also queue a ccballistixreborn_update_position event, providing the new X, Y, and Z coordinates.
    • getFrequency()

      • Returns the frequency of the connected missile launcher as an integer.
      • Returns 0 if no launcher is found.

Screenshots

Gallery

  • 2025-07-10_01.50.32.png
    2025-07-10_01.50.32.png 2025-07-10_01.50.32.png
  • 2025-07-10_01.41.59.png
    2025-07-10_01.41.59.png 2025-07-10_01.41.59.png

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Statistics

~4,000
Total Downloads
CurseForge
~2,000
Modrinth
~2,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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