CC: Sable
No reviews yet
CC: Tweaked addon for the Sable backend of Create: Simulated!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that process raw materials or automation processes.
Features a method of a programmable language system, ranging from pictographs to real programming languages.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Provides a framework or library for other mods to use.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
CC: Sable is a CC: Tweaked addon for the Sable backend of Create: Simulated!
Currently, it provides the Sub-Level API (sublevel) for all in-game computers! Its methods can only be properly called when the computer is on a Sub-Level (physics object). It also provides the Aerodynamics API (aero,aerodynamics) for all in-game computers to access dimension-specific physics information!
This mod also comes bundled with the CC: Advanced Math datapack for extra math utilities, namely the quaternion module for handling rotations in 3D space. This is used to convert the orientation of Sub-Levels into a more usable format for Lua.
Extra References
LuaBezierResourceFunction
This object is gotten from the tables returned by aero.getRaw and aero.getDefault, specifically from the pressureFunction key.
getPoints(): table
This method returns an array of points along the bezier curve with altitude, value, and slope as fields for each point.
evaluateFunction(altitude: number): number
This method evaluates the function given the altitude along the bezier curve.
More Block Details
This mod also adds the physics properties of blocks to any method calling to block details, such as turtle.inspect().
These new details will be listed under the "sable" key and have the following key-value pairs:
mass: numberfriction: numberrestitution: numbervolume: numberfloatingScale: numberfloatingMaterial: table(can be empty)factHorizontalFriction: numberfactVerticalFriction: numberslowHorizontalFriction: numberslowVerticalFriction: numberliftStrength: numbertransitionSpeed: numberpreventSelfLift: booleanscaleWithGravity: booleanscaleWithPressure: boolean
CC: Sable is a CC: Tweaked addon for the Sable backend of Create: Simulated!
Currently, it provides the Sub-Level API (sublevel) for all in-game computers! Its methods can only be properly called when the computer is on a Sub-Level (physics object). It also provides the Aerodynamics API (aero,aerodynamics) for all in-game computers to access dimension-specific physics information!
This mod also comes bundled with the CC: Advanced Math datapack for extra math utilities, namely the quaternion module for handling rotations in 3D space. This is used to convert the orientation of Sub-Levels into a more usable format for Lua.
Extra References
LuaBezierResourceFunction
This object is gotten from the tables returned by aero.getRaw and aero.getDefault, specifically from the pressureFunction key.
getPoints(): table
This method returns an array of points along the bezier curve with altitude, value, and slope as fields for each point.
evaluateFunction(altitude: number): number
This method evaluates the function given the altitude along the bezier curve.
More Block Details
This mod also adds the physics properties of blocks to any method calling to block details, such as turtle.inspect().
These new details will be listed under the "sable" key and have the following key-value pairs:
mass: numberfriction: numberrestitution: numbervolume: numberfloatingScale: numberfloatingMaterial: table(can be empty)factHorizontalFriction: numberfactVerticalFriction: numberslowHorizontalFriction: numberslowVerticalFriction: numberliftStrength: numbertransitionSpeed: numberpreventSelfLift: booleanscaleWithGravity: booleanscaleWithPressure: boolean
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers