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CC: Waterline
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Realistic underwater wireless communication limits, acoustic modems, and a reason to raise your antenna
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Description
Water blocks your wireless signal. Surface to contact shore, raise an antenna, or send messages through an acoustic modem.
CC: Waterline adds underwater communication restrictions and acoustic networking to CC: Tweaked, giving submarines a reason to manage their communications.
Features
- Water blocks wireless signals, including Ender modems by default
- Onboard wireless still works inside recognized dry compartments of the same submerged Create: Deep Seas vessel
- Acoustic Modems send slower, delayed messages through water using standard CC modem methods and Rednet
- Moving vessel support through Sable, including Create: Aeronautics and Create: Deep Seas setups
- Configurable limits for acoustic range, transmission speed, packet sizes, and radio restrictions
Wired networking continues to work underwater.
Point an Acoustic Modem’s blue face into open water, then connect it directly to a computer or through wired networking. Build shoreline stations, submarine communication systems, and relay buoys using your own Lua programs.
The mod provides the hardware and transmission rules. Routing, retries, encryption, and applications remain in your code.
Check out Create: Radar Waterline to add realism to land-based radar installations so that they no longer detect compeltely submerged entities, ships, or contraptions. Also stops radar arrays from working inside submerged ships- gives sonar a real purpose.
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