CobbleBadges [Cobblemon Addon]

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CobbleBadges [Cobblemon Addon]

By HazurielOwner

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Adds Pokémon badges for Cobblemon with custom effects

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
CobbleBadges-neoforge-4.0.0+Beta-1+1.21.1.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This mod adds various badges with powerful effects to Cobblemon!

Dependencies:

If you'd like to support me, I have a Patreon <3.

Feel free to add my mods to your modpacks!

How to use the mod

  • You obtain elemental type points when defeating pokémons depending on their types.
  • When reaching a certain amount of points (configurable) you obtain the corresponding badge!
  • Obtaining more points will even upgrade your badges!
  • Open the Badge Case with the keybind Y by default.

Data Pack

With CobbleBadges 4, you can customize and create new badges with a data pack (here is the wiki).

I also made a data pack which disables all default badges so that you can have just your own. (available here)

Every Badge and their Effects

Bug

  • Tier 1:
    • +10% Jump Strength
  • Tier 2:
    • +25% Jump Strength
    • Immunity to Decay
  • Tier 3:
    • +50% Jump Strength
    • Immunity to Decay
    • Inflicts Decay for 10s when attacking
  • Tier 4:
    • +100% Jump Strength
    • Immunity to Decay
    • Inflicts Decay for 10s when attacking

Dark

  • Tier 1:
    • +0.1 Sneaking Speed
  • Tier 2:
    • +0.25 Sneaking Speed
    • Immunity to Blindness
    • Inflincts Blindness for 10s when attacking
  • Tier 3:
    • +0.5 Sneaking Speed
    • Immunity to Blindness
    • Inflincts Blindness for 10s when attacking
    • Permanent Night Vision
  • Tier 4:
    • +1 Sneaking Speed
    • Immunity to Blindness
    • Inflincts Blindness for 10s when attacking
    • Permanent Night Vision
    • Immunity to Darkness

Dragon

  • Tier 1:
    • +0.5 Entity Interaction Range
  • Tier 2:
    • +1 Entity Interaction Range
  • Tier 3:
    • +1.5 Entity Interaction Range
  • Tier 4:
    • +2 Entity Interaction Range

Electric

  • Tier 1:
    • +10% Speed
  • Tier 2:
    • +25% Speed
  • Tier 3:
    • +50% Speed
  • Tier 4:
    • +100% Speed

Fairy

  • Tier 1:
    • +10% Attack Speed
  • Tier 2:
    • +25% Attack Speed
  • Tier 3:
    • +50% Attack Speed
  • Tier 4:
    • +100% Attack Speed

Fighting

  • Tier 1:
    • +10% Attack Damage
    • +0.1 Sweeping Damage Ratio
  • Tier 2:
    • +25% Attack Damage
    • +0.25 Sweeping Damage Ratio
  • Tier 3:
    • +50% Attack Damage
    • +0.5 Sweeping Damage Ratio
  • Tier 4:
    • +100% Attack Damage
    • +1 Sweeping Damage Ratio

Fire

  • Tier 1:
    • -25% Burning Time
    • Attacking set the target on fire for 3s
  • Tier 2:
    • -50% Burning Time
    • Attacking set the target on fire for 3s
  • Tier 3:
    • -75% Burning Time
    • Attacking set the target on fire for 10s
  • Tier 4:
    • -100% Burning Time
    • Attacking set the target on fire for 10s
    • Permanent Fire Resistance

Flying

  • Tier 1:
    • +10% Flying Speed
    • -25% Fall Damage Multiplier
  • Tier 2:
    • +25% Flying Speed
    • -50% Fall Damage Multiplier
  • Tier 3:
    • +50% Flying Speed
    • -75% Fall Damage Multiplier
  • Tier 4:
    • +100% Flying Speed
    • -100% Fall Damage Multiplier

Ghost

  • Tier 1:
    • -5% Gravity
    • +1 Safe Fall Distance
  • Tier 2:
    • -10% Gravity
    • +3 Safe Fall Distance
  • Tier 3:
    • -25% Gravity
    • +6 Safe Fall Distance
  • Tier 4:
    • -50% Gravity
    • +10 Safe Fall Distance

Grass

  • Tier 1:
    • +0.5 Step Height
  • Tier 2:
    • +1 Step Height
  • Tier 3:
    • +1.5 Step Height
  • Tier 4:
    • +2 Step Height

Ground

  • Tier 1:
    • +0.1 Block Break Speed
  • Tier 2:
    • +0.25 Block Break Speed
  • Tier 3:
    • +0.5 Block Break Speed
  • Tier 4:
    • +1 Block Break Speed

Ice

  • Tier 1:
    • Immunity to Freezing
  • Tier 2:
    • Immunity to Freezing
    • Ability to walk on powder snow
  • Tier 3:
    • Immunity to Freezing
    • Ability to walk on powder snow
    • Inflicts Slowness for 10s when attacking
  • Tier 4:
    • Immunity to Freezing
    • Ability to walk on powder snow
    • Inflicts Slowness for 10s when attacking

Normal

  • nothing

Poison

  • Tier 1:
    • Immunity to Poison
  • Tier 2:
    • Immunity to Poison
  • Tier 3:
    • Immunity to Poison
    • Immunity to Wither
  • Tier 4:
    • Immunity to Poison
    • Immunity to Wither

Psychic

  • Tier 1:
    • +0.5 Block Interaction Range
  • Tier 2:
    • +1 Block Interaction Range
  • Tier 3:
    • +1.5 Block Interaction Range
  • Tier 4:
    • +2 Block Interaction Range

Rock

  • Tier 1:
    • +0.5 Armor Toughness
  • Tier 2:
    • +1 Armor Toughness
  • Tier 3:
    • +2.5 Armor Toughness
  • Tier 4:
    • +5 Armor Toughness

Steel

  • Tier 1:
    • +1 Armor
    • +0.1 Explosion Knockback Resistance
  • Tier 2:
    • +2.5 Armor
    • +0.25 Explosion Knockback Resistance
  • Tier 3:
    • +5 Armor
    • +0.5 Explosion Knockback Resistance
  • Tier 4:
    • +10 Armor
    • +1 Explosion Knockback Resistance

Water

  • Tier 1:
    • +0.25 Water Movement Efficiency
    • +1 Oxygen Bonus
    • +0.25 Submerged Mining Speed
  • Tier 2:
    • +0.5 Water Movement Efficiency
    • +2.5 Oxygen Bonus
    • +0.5 Submerged Mining Speed
  • Tier 3:
    • +0.75 Water Movement Efficiency
    • +5 Oxygen Bonus
    • +0.75 Submerged Mining Speed
  • Tier 4:
    • +1 Water Movement Efficiency
    • +10 Oxygen Bonus
    • +1 Submerged Mining Speed

This mod adds various badges with powerful effects to Cobblemon!

Dependencies:

If you'd like to support me, I have a Patreon <3.

Feel free to add my mods to your modpacks!

How to use the mod

  • You obtain elemental type points when defeating pokémons depending on their types.
  • When reaching a certain amount of points (configurable) you obtain the corresponding badge!
  • Obtaining more points will even upgrade your badges!
  • Open the Badge Case with the keybind Y by default.

Data Pack

With CobbleBadges 4, you can customize and create new badges with a data pack (here is the wiki).

I also made a data pack which disables all default badges so that you can have just your own. (available here)

Every Badge and their Effects

Bug

  • Tier 1:
    • +10% Jump Strength
    • Tier 2:
      • +25% Jump Strength
      • Immunity to Decay
    • Tier 3:
      • +50% Jump Strength
      • Immunity to Decay
      • Inflicts Decay for 10s when attacking
    • Tier 4:
      • +100% Jump Strength
      • Immunity to Decay
      • Inflicts Decay for 10s when attacking

Dark

  • Tier 1:
    • +0.1 Sneaking Speed
    • Tier 2:
      • +0.25 Sneaking Speed
      • Immunity to Blindness
      • Inflincts Blindness for 10s when attacking
    • Tier 3:
      • +0.5 Sneaking Speed
      • Immunity to Blindness
      • Inflincts Blindness for 10s when attacking
      • Permanent Night Vision
    • Tier 4:
      • +1 Sneaking Speed
      • Immunity to Blindness
      • Inflincts Blindness for 10s when attacking
      • Permanent Night Vision
      • Immunity to Darkness

Dragon

  • Tier 1:
    • +0.5 Entity Interaction Range
    • Tier 2:
      • +1 Entity Interaction Range
    • Tier 3:
      • +1.5 Entity Interaction Range
    • Tier 4:
      • +2 Entity Interaction Range

Electric

  • Tier 1:
    • +10% Speed
    • Tier 2:
      • +25% Speed
    • Tier 3:
      • +50% Speed
    • Tier 4:
      • +100% Speed

Fairy

  • Tier 1:
    • +10% Attack Speed
    • Tier 2:
      • +25% Attack Speed
    • Tier 3:
      • +50% Attack Speed
    • Tier 4:
      • +100% Attack Speed

Fighting

  • Tier 1:
    • +10% Attack Damage
    • +0.1 Sweeping Damage Ratio
    • Tier 2:
      • +25% Attack Damage
      • +0.25 Sweeping Damage Ratio
    • Tier 3:
      • +50% Attack Damage
      • +0.5 Sweeping Damage Ratio
    • Tier 4:
      • +100% Attack Damage
      • +1 Sweeping Damage Ratio

Fire

  • Tier 1:
    • -25% Burning Time
    • Attacking set the target on fire for 3s
    • Tier 2:
      • -50% Burning Time
      • Attacking set the target on fire for 3s
    • Tier 3:
      • -75% Burning Time
      • Attacking set the target on fire for 10s
    • Tier 4:
      • -100% Burning Time
      • Attacking set the target on fire for 10s
      • Permanent Fire Resistance

Flying

  • Tier 1:
    • +10% Flying Speed
    • -25% Fall Damage Multiplier
    • Tier 2:
      • +25% Flying Speed
      • -50% Fall Damage Multiplier
    • Tier 3:
      • +50% Flying Speed
      • -75% Fall Damage Multiplier
    • Tier 4:
      • +100% Flying Speed
      • -100% Fall Damage Multiplier

Ghost

  • Tier 1:
    • -5% Gravity
    • +1 Safe Fall Distance
    • Tier 2:
      • -10% Gravity
      • +3 Safe Fall Distance
    • Tier 3:
      • -25% Gravity
      • +6 Safe Fall Distance
    • Tier 4:
      • -50% Gravity
      • +10 Safe Fall Distance

Grass

  • Tier 1:
    • +0.5 Step Height
    • Tier 2:
      • +1 Step Height
    • Tier 3:
      • +1.5 Step Height
    • Tier 4:
      • +2 Step Height

Ground

  • Tier 1:
    • +0.1 Block Break Speed
    • Tier 2:
      • +0.25 Block Break Speed
    • Tier 3:
      • +0.5 Block Break Speed
    • Tier 4:
      • +1 Block Break Speed

Ice

  • Tier 1:
    • Immunity to Freezing
    • Tier 2:
      • Immunity to Freezing
      • Ability to walk on powder snow
    • Tier 3:
      • Immunity to Freezing
      • Ability to walk on powder snow
      • Inflicts Slowness for 10s when attacking
    • Tier 4:
      • Immunity to Freezing
      • Ability to walk on powder snow
      • Inflicts Slowness for 10s when attacking

Normal

  • nothing

Poison

  • Tier 1:
    • Immunity to Poison
    • Tier 2:
      • Immunity to Poison
    • Tier 3:
      • Immunity to Poison
      • Immunity to Wither
    • Tier 4:
      • Immunity to Poison
      • Immunity to Wither

Psychic

  • Tier 1:
    • +0.5 Block Interaction Range
    • Tier 2:
      • +1 Block Interaction Range
    • Tier 3:
      • +1.5 Block Interaction Range
    • Tier 4:
      • +2 Block Interaction Range

Rock

  • Tier 1:
    • +0.5 Armor Toughness
    • Tier 2:
      • +1 Armor Toughness
    • Tier 3:
      • +2.5 Armor Toughness
    • Tier 4:
      • +5 Armor Toughness

Steel

  • Tier 1:
    • +1 Armor
    • +0.1 Explosion Knockback Resistance
    • Tier 2:
      • +2.5 Armor
      • +0.25 Explosion Knockback Resistance
    • Tier 3:
      • +5 Armor
      • +0.5 Explosion Knockback Resistance
    • Tier 4:
      • +10 Armor
      • +1 Explosion Knockback Resistance

Water

  • Tier 1:
    • +0.25 Water Movement Efficiency
    • +1 Oxygen Bonus
    • +0.25 Submerged Mining Speed
    • Tier 2:
      • +0.5 Water Movement Efficiency
      • +2.5 Oxygen Bonus
      • +0.5 Submerged Mining Speed
    • Tier 3:
      • +0.75 Water Movement Efficiency
      • +5 Oxygen Bonus
      • +0.75 Submerged Mining Speed
    • Tier 4:
      • +1 Water Movement Efficiency
      • +10 Oxygen Bonus
      • +1 Submerged Mining Speed

Screenshots

Gallery

  • Badge Case With Fairy Badge Hovered
    Badge Case With Fairy Badge Hovered Badge Case With Fairy Badge Hovered
  • Badge Case
    Badge Case Badge Case With Every Badge Tier 1
  • Badge Case
    Badge Case The Badge Case With All Badges Tier 1
  • Badge Case Fairy Hovered
    Badge Case Fairy Hovered The Badge Case With The Fairy Badge Hovered

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Statistics

~580,000
Total Downloads
CurseForge
~510,000
Modrinth
~70,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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