Radical Cobblemon Trainers

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Radical Cobblemon Trainers

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Over 1500 unique and challenging trainers, from the Pokemon ROM hacks Radical Red (v3.02) and Unbound (v2.0.3.2) as well as the main series games Brilliant Diamond/Shining Pearl, that will spawn naturally in your world.

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RPG
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Gated Progression & Stages
Pokemon
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About

Project Details

Type
Mod
License
MCOML
Latest Version
rctmod-fabric-1.21.1-0.18.1-beta.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Radical Cobblemon Trainers

Over 1500 unique and challenging trainers, from the Pokemon ROM hacks Radical Red (v3.02) and Unbound (v2.0.3.2) as well as the main series games Brilliant Diamond/Shining Pearl, that will spawn naturally in your world.

Supported By

bisecthosting

Description

Trainer spawning: Encounter different trainers in different biomes.

trainer_group

Textures were procedurally generated in advance so trainer appearances do not resemble any specific figures.


Story Mode: Defeat leaders, rivals and many more to become the ultimate champion.

trainer_battle_start


trainer_card_arrow


Choose your path: Seek out the Trainer Association to start a journey of your choice.

trainer_association


trainer_association_trades


advancements


Player Progression: Limits how far players can progress by preventing pokemon in their party, below a certain level (level cap), to gain any exp until they have defeated the next key trainer (e. g. leader).

player_level_cap


Trainer Card: The Trainer Card will help you to keep track of your progress, find information about trainers and to locate the next key trainer to increase your level cap, when they spawn nearby.

trainer_card_recipe


trainer_card_list


Endgame: There are many challenging trainers for you to encounter, even after becoming a champion. Seek out stronger trainers for better loot, or complete multiple series (again) to permanently boost your luck!

trainer_silhouettes


Youtube Guides

Overview of the series feature (added with 0.14) by Pocketcraft:

Embed Removed: https://www.youtube-nocookie.com/embed/qdBjZ7OPQFQ


Awesome guide by Jonathan's Playroom (applies to version 0.13 for the most part):

Embed Removed: https://www.youtube-nocookie.com/embed/Dzk3DTmBQDE


Another great guide for 0.13 by Pocketcraft:

Embed Removed: https://www.youtube-nocookie.com/embed/a9Ztr9dUOMo

Configuration/Documentation

The mod contains many config options and has an extensive data pack support. Please refer to the documentation for more information, guides and the FAQ.

Dependencies

Data Packs (official)

Only install one of these.

Other Addons

  • Radical Gyms & Structures adds structures for gym leaders that will generate in your world.
  • Run and Bun is an advanced trainer battle AI and provides an alternative option to configure your trainers with.
  • More Radical Trainers will add many themed shorter series for you to conquer.
  • Failrun is another series data pack with custom trainers and a long progression-focused series.
  • The mod is to easy for you? Check out Cobblemon: Mega Showdown, while it will enable you to use gimmicks like mega evolutions, so will it also enable these features for trainers from the core series of this mod.
  • Not happy with the textures? Trainer Texture Pack provides many pokemon franchise inspired skins for trainers.
  • ToolTipFix fixes issues with tooltips of the Trainer Card being to large to properly read (only on fabric).

These are just some suggestions. There are most likely many more exciting addons out there.

Known Issues

  • The Trainer Card arrow will not render when "Emissive Textures" is enabled in Continuity
  • Trainers fail to spawn with Convenient Decors installed
  • There have been complications when trying to pick up trainers with mods like Carry On (trainers may not be temporarily removed from worlds or the spawing system can run into unexpected issues)

Planned features

  • More/Better/Fixed assets (Teams, Textures, Mobs, Dialogs, Loot tables, …)
  • Clear distinction between male and female trainers (textures)
  • Clear distinction between adult and child trainers (models)
  • More config and datapack options to allow trainers beeing used in advancement like scenarios:
    • disable despawning
    • max trainer defeats/wins per player
    • infinite trainer defeats/wins (e.g. by setting (global) max wins/defeats to 0)
    • loot condition for n'th (e.g. 1st) defeat (defeat_count)
  • Advancements
  • More user feedback in certain situations (e.g. when a player gains a badge)
  • Some config options
  • More commands
  • Fabric

Discord

You can find a Discord Channel for this mod in the Cobblemon Discord Server.

Radical Cobblemon Trainers

Over 1500 unique and challenging trainers, from the Pokemon ROM hacks Radical Red (v3.02) and Unbound (v2.0.3.2) as well as the main series games Brilliant Diamond/Shining Pearl, that will spawn naturally in your world.

Supported By

bisecthosting

Description

Trainer spawning: Encounter different trainers in different biomes.

trainer_group

Textures were procedurally generated in advance so trainer appearances do not resemble any specific figures.


Story Mode: Defeat leaders, rivals and many more to become the ultimate champion.

trainer_battle_start


trainer_card_arrow


Choose your path: Seek out the Trainer Association to start a journey of your choice.

trainer_association


trainer_association_trades


advancements


Player Progression: Limits how far players can progress by preventing pokemon in their party, below a certain level (level cap), to gain any exp until they have defeated the next key trainer (e. g. leader).

player_level_cap


Trainer Card: The Trainer Card will help you to keep track of your progress, find information about trainers and to locate the next key trainer to increase your level cap, when they spawn nearby.

trainer_card_recipe


trainer_card_list


Endgame: There are many challenging trainers for you to encounter, even after becoming a champion. Seek out stronger trainers for better loot, or complete multiple series (again) to permanently boost your luck!

trainer_silhouettes


Youtube Guides

Overview of the series feature (added with 0.14) by Pocketcraft:


Awesome guide by Jonathan's Playroom (applies to version 0.13 for the most part):


Another great guide for 0.13 by Pocketcraft:

Configuration/Documentation

The mod contains many config options and has an extensive data pack support. Please refer to the documentation for more information, guides and the FAQ.

Dependencies

Data Packs (official)

Only install one of these.

Other Addons

  • Radical Gyms & Structures adds structures for gym leaders that will generate in your world.
  • Run and Bun is an advanced trainer battle AI and provides an alternative option to configure your trainers with.
  • More Radical Trainers will add many themed shorter series for you to conquer.
  • Failrun is another series data pack with custom trainers and a long progression-focused series.
  • The mod is to easy for you? Check out Cobblemon: Mega Showdown, while it will enable you to use gimmicks like mega evolutions, so will it also enable these features for trainers from the core series of this mod.
  • Not happy with the textures? Trainer Texture Pack provides many pokemon franchise inspired skins for trainers.
  • ToolTipFix fixes issues with tooltips of the Trainer Card being to large to properly read (only on fabric).

These are just some suggestions. There are most likely many more exciting addons out there.

Known Issues

  • The Trainer Card arrow will not render when "Emissive Textures" is enabled in Continuity
  • Trainers fail to spawn with Convenient Decors installed
  • There have been complications when trying to pick up trainers with mods like Carry On (trainers may not be temporarily removed from worlds or the spawing system can run into unexpected issues)

Planned features

  • More/Better/Fixed assets (Teams, Textures, Mobs, Dialogs, Loot tables, ...)
  • Clear distinction between male and female trainers (textures)
  • Clear distinction between adult and child trainers (models)
  • More config and datapack options to allow trainers beeing used in advancement like scenarios:
    • disable despawning
    • max trainer defeats/wins per player
    • infinite trainer defeats/wins (e.g. by setting (global) max wins/defeats to 0)
    • loot condition for n'th (e.g. 1st) defeat (defeat_count)
    • Advancements
    • More user feedback in certain situations (e.g. when a player gains a badge)
    • Some config options
    • More commands
    • Fabric

Discord

You can find a Discord Channel for this mod in the Cobblemon Discord Server.

Screenshots

Gallery

  • trainer_group.png
    trainer_group.png trainer_group.png
  • trainer_battle_start.png
    trainer_battle_start.png trainer_battle_start.png
  • trainer_card_arrow.png
    trainer_card_arrow.png trainer_card_arrow.png
  • player_level_cap.png
    player_level_cap.png player_level_cap.png
  • trainer_card_recipe.png
    trainer_card_recipe.png trainer_card_recipe.png
  • trainer_card_list.png
    trainer_card_list.png trainer_card_list.png
  • trainer_silhouettes.png
    trainer_silhouettes.png trainer_silhouettes.png
  • Trainers
    Trainers
  • Battle
    Battle
  • Level Cap
    Level Cap
  • Leader
    Leader
  • Trainer Association
    Trainer Association
  • Series Trades
    Series Trades
  • Trainer Card Recipe
    Trainer Card Recipe
  • Trainer Card List
    Trainer Card List
  • Trainer Silhouettes
    Trainer Silhouettes

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