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Cobblemon Auction Houses
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An in-game marketplace for Cobblemon servers. Trade Pokémon, item lots and Daycare+ eggs with other players at fixed prices, using Cobblemon Economy PokéDollars.
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Cobblemon Auction Houses
An in-game marketplace for Cobblemon servers. Trade Pokémon, item lots and Daycare+ eggs with other players at fixed prices, using Cobblemon Economy PokéDollars.
Open /hdv to browse the market, inspect a listing or put your own goods up for sale.
A market for your Cobblemon community
- Three dedicated catalogues: Pokémon, items and Daycare+ eggs.
- Native previews: view Pokémon models, item appearances, forms and shiny status before choosing a listing.
- Detailed Pokémon information: inspect levels, IVs, EVs, stats, moves, nature, ability and held items.
- Search and filters: find Pokémon by their names in your game language, then narrow results by type, level, appearance or price. Items have their own categories and price filters.
- A searchable selling PC: filter your stored Pokémon before choosing what to sell. Native PC criteria such as
shiny,!shiny,type=fireandlevel=72can be combined. - A compact, responsive GUI: browse up to 48 listings per page, with a fixed selection panel and readable game-native text.
Sell, buy and collect
List a Pokémon from your party or PC, an item lot from your inventory, or a Daycare+ egg. Choose a total price and listing duration, then review the confirmation. Each item lot is purchased as a whole.
Purchases enter your collection queue. Collect them when you are ready: if your inventory or Pokémon storage is full, the claim remains available. Cancelled and expired listings can also be collected from this queue.
Pokémon and items are stored through their native data formats. The market preview is separate from the original asset.
Daycare+ egg integration
With the supported Daycare+ setup, eggs have their own browsing and selling screens. Listings can display the offspring species, shiny status and a Pokémon preview when the server permits this information. Daycare+ visibility settings are respected.
Eggs are sold individually. Move an egg into your inventory before listing it; incubators are not saleable through the market.
Requirements
Install the same HDV JAR on the server and every client.
| Component | Supported setup for this alpha |
|---|---|
| Minecraft Java Edition | 1.21.1 |
| Java | 21 |
| Mod loader | Fabric, tested with Loader 0.18.1 |
| Fabric API | Tested with 0.116.9+1.21.1 |
| Cobblemon | 1.7.3+1.21.1, Fabric |
| Cobblemon Economy | 0.0.17, using the cobeco main currency |
| Optional egg integration | Daycare+ 1.3.3+1.21.1 and Polymer 0.9.18+1.21.1 |
Use the required dependencies of these mods as well. For the egg integration shown in the gallery, install the supported Daycare+ and Polymer setup on both the server and clients.
Version compatibility matters: this build targets Cobblemon Economy 0.0.17 and Cobblemon 1.7.3. It does not support automatically substituting the latest versions. Get the supported Economy file and Cobblemon file.
Server customization
Configure listing durations, listing limits, price limits, publication fees, seller tax and blocked items in config/pokecobble_hdv.json.
Default settings are a 48-hour listing duration, a 1–168-hour allowed range, 10 active listings per player, and no publication fee or seller tax. Permission nodes control browsing, selling, buying, collection and administration. A permissions provider such as LuckPerms is optional.
The interface includes English, French and Spanish translations. Pokémon and item names use the installed game's translations; other interface languages fall back to English.
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